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Translations

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Credits

Fremont Teng; Wee Loo Kang

Overview:

This briefing document reviews the main features and functionalities of the "Bing Bang Go! Game Tic Tac Toe Addition Game JavaScript Simulation Applet HTML5," an open educational resource hosted by Open Educational Resources / Open Source Physics @ Singapore. This interactive tool is designed as a two-player, turn-based primary math addition game, implemented using JavaScript and HTML5. The core gameplay involves players strategically placing numbered cards on a tic-tac-toe grid with the goal of achieving a predetermined target number through addition, either horizontally, vertically, or diagonally.

Main Themes and Important Ideas/Facts:

  1. Educational Game for Primary Math: The primary purpose of the applet is to provide a fun and engaging way for young learners to practice addition. The description explicitly states it is a "2 players turn based Primary Math addition game."
  2. Tic Tac Toe Framework with an Addition Twist: The game leverages the familiar structure of tic-tac-toe but introduces an arithmetic element. Instead of simply placing symbols, players place numbered cards, and the winning condition involves the sum of the numbers in a row, column, or diagonal reaching a target number.
  3. Target Number as a Key Game Parameter: The game begins with setting a "target number," which is crucial for determining the winner. The source specifies that "The target number can only range from 6 to 26." This variability allows for adjustable difficulty and replayability.
  4. Turn-Based Gameplay with Player Interaction Rules: The game adheres to a strict turn-based structure, with "Player 1 will begin first." The applet incorporates features to prevent players from taking turns out of sequence. The instructions note, "Note that if Player 2 attempts to place their 6 during Player 1's Turn, a pop up will occur. This will automatically send the card back to their initial spot." This highlights the built-in game logic to enforce the rules.
  5. Strategic Card Placement and Addition: Players must strategically choose where to place their numbered cards to create lines that sum up to the target number, while also considering blocking their opponent. The example provided, "(Dragging 6 into the centre.)", suggests potential strategic advantages of certain positions.
  6. Winning Condition: The game concludes when "one of the player reaches the target number first either Horizontally, Vertically or Diagonally." This clearly defines how a player achieves victory.
  7. Interactive Simulation Features: The applet includes interactive elements such as drag-and-drop functionality for placing cards. It also features a "Reset Button" to restart the game and a "Toggling Full Screen" option for better user experience.
  8. Accessibility and Embedding: The game is designed to be easily accessible through web browsers as it is a "JavaScript Simulation Applet HTML5." Furthermore, the provided "Embed this model in a webpage:" code () indicates its portability and ease of integration into other online learning platforms.
  9. Availability on Multiple Platforms: The app is also available as a native mobile application for both Android (Google Play Store link provided) and iOS (Apple App Store link provided), expanding its accessibility beyond web browsers.
  10. Credits and Developers: The applet is credited to "Fremont Teng; Wee Loo Kang," acknowledging the creators.
  11. Part of a Larger Open Educational Resource: This game is hosted within the "Open Educational Resources / Open Source Physics @ Singapore" platform, suggesting it is part of a broader collection of freely available educational tools, many of which are listed under the accordion menu, showcasing a wide range of physics and mathematics simulations and interactives.
  12. Licensing: The content is licensed under a "Creative Commons Attribution-Share Alike 4.0 Singapore License," promoting sharing and adaptation with appropriate attribution. Commercial use of the underlying "EasyJavaScriptSimulations Library" requires a separate license.

Key Quote:

  • Instruction on winning: "By setting the target number, the first player who reach this number diagonally, vertically or horizontally in a row will win."
  • Rule enforcement: "Note that if Player 2 attempts to place their 6 during Player 1's Turn, a pop up will occur. This will automatically send the card back to their initial spot."
  • Game objective: "The game ends when one of the player reaches the target number first either Horizontally, Vertically or Diagonally."

Potential Uses:

  • Classroom activities for primary school mathematics, focusing on addition practice.
  • Interactive learning tool for individual student use at home or in educational settings.
  • Engagement activity to reinforce addition skills in a game-based format.
  • Demonstration of how game mechanics can be used to teach mathematical concepts.

Further Considerations (Based on Limited Information):

  • The source mentions "Sample Learning Goals" and "Research" sections, but the text is marked as "[text]," indicating that this information is not provided in the excerpts. Accessing the full source might reveal specific learning objectives and any research basis for the game's design.
  • Similarly, the "Video" and "Other Resources" sections are also marked as "[text]," suggesting the existence of supplementary materials that could enhance understanding and usage of the applet.

This briefing document provides a foundational understanding of the "Bing Bang Go! Game Tic Tac Toe Addition Game JavaScript Simulation Applet HTML5" based on the provided excerpts. It highlights its educational purpose, gameplay mechanics, and accessibility features within the broader context of open educational resources.

 

Bing Bang Go! Game Study Guide

Quiz

  1. What is the objective of the Bing Bang Go! game?
  2. What is the valid range for the target number in this game?
  3. Describe the first step a player takes when starting the game.
  4. What happens if Player 2 attempts to place a card during Player 1's turn?
  5. How does the game indicate whose turn it is?
  6. Explain how a player can win the Bing Bang Go! game.
  7. What is the function of double-clicking within the game panel?
  8. What action does the "Reset" button perform?
  9. Who are credited with the development of this simulation?
  10. Under what license is the content of the Open Educational Resources / Open Source Physics @ Singapore website provided?

Quiz Answer Key

  1. The objective of the Bing Bang Go! game is for one of the two players to be the first to reach a set target number by adding the values of their placed cards in a horizontal, vertical, or diagonal row.
  2. The target number in the Bing Bang Go! game can only range from 6 to 26.
  3. The first step a player takes is to set a target number within the allowed range (6 to 26). Player 1 then starts by dragging their blue cards onto the game board, with a suggested first move of dragging the '6' card into the center.
  4. If Player 2 attempts to place their '6' (or any card) during Player 1's turn, a pop-up will occur, and the card will automatically be sent back to Player 2's initial spot.
  5. The game indicates whose turn it is through the sequence of play, with Player 1 starting, followed by Player 2, and then alternating in a loop until the target number is reached. The instructions explicitly mention "Player 1 Starts" and "Player 2's Turn."
  6. A player can win the Bing Bang Go! game by being the first to have the sum of the numbers on their cards in a single horizontal, vertical, or diagonal row equal to the pre-set target number.
  7. Double-clicking anywhere within the Bing Bang Go! game panel toggles the simulation to full screen and back to the regular view.
  8. The "Reset" button in the Bing Bang Go! simulation restarts the game, presumably clearing the board and allowing for a new target number to be set.
  9. Fremont Teng and Wee Loo Kang are credited with the development of the Bing Bang Go! Game Tic Tac Toe Addition Game JavaScript Simulation Applet HTML5.
  10. The content of the Open Educational Resources / Open Source Physics @ Singapore website is licensed under the Creative Commons Attribution-Share Alike 4.0 Singapore License.

Essay Format Questions

  1. Discuss the pedagogical value of the "Bing Bang Go!" game as a tool for teaching primary mathematics, specifically focusing on addition. How does the game mechanics engage students in learning?
  2. Analyze the design of the "Bing Bang Go!" simulation, considering its user interface and the clarity of its instructions. In what ways does the interactive nature of the applet enhance the learning experience compared to traditional methods?
  3. Compare and contrast the "Bing Bang Go!" game with traditional Tic-Tac-Toe. How does the addition element transform the strategic aspects of the game?
  4. Explore the role of open educational resources like the "Bing Bang Go!" applet in modern education. What are the benefits and challenges of using such resources in a learning environment?
  5. Considering the other resources listed on the Open Educational Resources / Open Source Physics @ Singapore website, discuss the breadth of topics covered and the potential for interdisciplinary learning using these interactive simulations.

Glossary of Key Terms

  • JavaScript Simulation Applet: A small, interactive program written in the JavaScript programming language that runs within a web browser to simulate a real-world or abstract system, allowing users to manipulate variables and observe the outcomes.
  • HTML5: The latest version of the Hypertext Markup Language, used for structuring and presenting content on the World Wide Web. HTML5 supports multimedia elements without the need for plugins, making interactive web applications like simulations possible.
  • Open Educational Resources (OER): Teaching, learning, and research materials that are freely available online for anyone to use, adapt, and share. They often have open licenses that permit their modification and redistribution.
  • Primary Math: Mathematics taught at the elementary school level, typically focusing on foundational concepts such as basic arithmetic operations (addition, subtraction, multiplication, division), number sense, and problem-solving.
  • Target Number: In the context of the "Bing Bang Go!" game, a specific number that players aim to reach by summing the values of their placed cards in a row (horizontally, vertically, or diagonally) to win the game.
  • Turn-based Game: A game structure where players take sequential turns to perform actions, with the game progressing after each player completes their turn.
  • Dragging and Dropping: A common interactive technique in user interfaces where a user clicks and holds an on-screen object (like a card in the game), moves it to a new location, and then releases the mouse button to place it there.
  • Pop-up: A small window that suddenly appears on the screen, often used to display messages, alerts, or additional information, such as the notification when a player attempts an invalid action in the game.
  • Full Screen Toggle: A feature that allows a user to switch an application or simulation to occupy the entire screen of a display device, hiding other interface elements.
  • Reset: An action that returns a system or application to its initial state, typically clearing any progress or changes made by the user, allowing them to start anew.

 

Android https://play.google.com/store/apps/details?id=com.ionicframework.tictactoeospsg

IOS https://apps.apple.com/us/app/bing-bang-go-tic-tac-toe/id1474344095

Sample Learning Goals

[text]

For Teachers

2 players turn based Primary Math addition game

 

Instructions

Step 1: Set a target number

 
By setting the target number, the first player who reach this number
diagonally, vertically or horizontally in a row will win.
 
The target number can only range from 6 to 26
 
 

Step 2: Player 1 Starts

Player 1 will begin first by dragging the blue cards to the respective cell.
 
(Dragging 6 into the centre.)
 
(A pop up occurs)
 
Note that if Player 2 attempts to place their 6 during Player 1's Turn, a pop up will occur.
This will automatically send the card back to their initial spot.
 

Step 2: Player 2's Turn

And now it's Player 2 to move on after Player 1.
 
 
Note that if Player 1 tries to add a card during Player 2's Turn, the same pop up will occur.
 

Step 3: Continue playing until Target is reached

After Player 2's Turn, it will go back to Player 1,
and a loop will occur.
 
The game ends when one of the player reaches the target number first
either Horizontally, Vertically or Diagonally.


(Player 1 reaching target number 15)
 

Toggling Full Screen

Double clicking anywhere in the panel to toggle full screen.
 

Reset Button

Resets the simulation.

Research

[text]

Video

[text]

 Version:

  1.  https://weelookang.blogspot.sg/2018/04/tic-tac-toe-addition-game-javascript.html

Other Resources

[text]

Frequently Asked Questions: Bing Bang Go! Tic Tac Toe Addition Game

1. What is the Bing Bang Go! game?

Bing Bang Go! is a two-player, turn-based primary mathematics game focused on addition. It's implemented as a JavaScript Simulation Applet using HTML5, making it embeddable in web pages. The goal of the game is for a player to be the first to reach a predetermined target number by adding numbers placed in a Tic Tac Toe grid, either horizontally, vertically, or diagonally.

2. How do you play Bing Bang Go!?

The game starts with setting a target number, which must be between 6 and 26. Player 1 begins by dragging their blue numbered cards onto the 3x3 grid. Subsequent players take turns placing their cards. The key mechanic is addition: the numbers in a row (horizontal, vertical, or diagonal) are summed, and the first player to have a complete row that equals the target number wins.

3. What is the role of the target number in the game?

The target number, set at the beginning of the game by the players, is the winning condition. Players strategically place their numbered cards on the grid with the aim of creating a row, column, or diagonal where the sum of the numbers equals this target. The target number introduces an element of strategy beyond traditional Tic Tac Toe, requiring players to think about numerical combinations.

4. What are the rules regarding placing cards during a player's turn?

Players can only place their own colored cards during their turn. If a player attempts to place a card when it is not their turn, a pop-up message will appear, and the card will automatically return to its initial position. This enforces the turn-based nature of the game.

5. What happens when a player reaches the target number?

When a player successfully creates a horizontal, vertical, or diagonal row where the sum of their placed numbers equals the target number, the game ends, and that player is declared the winner.

6. Can the game be played in full-screen mode?

Yes, the simulation allows for toggling to full-screen mode. This can be done by double-clicking anywhere within the game panel, providing a more immersive playing experience.

7. Is there a way to restart the game?

Yes, there is a "Reset Button" within the simulation. Clicking this button will reset the game, allowing players to start a new round with a potentially different target number.

8. Who created Bing Bang Go! and where can it be accessed?

Bing Bang Go! was created by Fremont Teng and Wee Loo Kang. It is available as a web-based JavaScript simulation that can be embedded in web pages. Additionally, it is available as a mobile application for both Android devices on the Google Play Store and iOS devices on the Apple App Store, under the name "Bing Bang Go - Tic Tac Toe".

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