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Credits

Yumin Primary Team

Overview:

This document provides a brief overview of the "Catch the correct Heat Loss and Gain Game" project developed by Yumin Primary School for the Singapore Student Learning Space (SLS) Hackathon in 2019. The project is an interactive, game-based learning resource focused on the fundamental concepts of heat transfer, specifically heat loss and gain, and the thermal properties of matter. It is designed for primary school students learning thermal physics.

Main Themes and Important Ideas/Facts:

  • Interactive Learning Resource: The core of the project is an interactive game designed to engage primary school students in learning about heat transfer. The excerpt explicitly provides an embeddable iframe link, indicating the game is a web-based application likely built using HTML5 and JavaScript (given its presence within the "Open Educational Resources / Open Source Physics @ Singapore" platform which frequently features such simulations).
  • Embed this model in a webpage: <iframe width="100%" height="100%" src="https://iwant2study.org/lookangejss/00workshop/2019SLSHackathon/day2/ejss_model_heatgame_comparing2materialv4/heatgame_comparing2materialv4_Simulation.xhtml " frameborder="0"></iframe>
  • Focus on Heat Loss and Gain: The title itself, "Catch the correct Heat Loss and Gain Game," clearly indicates the central theme of the learning activity. This suggests the game likely involves identifying scenarios or objects that demonstrate either heat loss or heat gain.
  • Target Audience: Primary School: The resource is explicitly categorized under "Primary," making it suitable for young learners. This implies the game mechanics and the complexity of the thermal physics concepts addressed are likely simplified and age-appropriate.
  • Alignment with Curriculum: The categorization under "Thermal Physics," "Transfer of thermal energy," and "Thermal Properties of Matter" suggests the game is designed to support the primary science curriculum in Singapore related to these topics.
  • SLS Hackathon Context: The project was developed as part of the SLS Hackathon 2019. This initiative likely encouraged educators and students to create innovative digital learning resources for the national Student Learning Space platform. The mention of other SLS Hackathon projects from different schools highlights a collaborative effort in developing educational technology. Examples listed include games focusing on vector addition, sentence scrambling, target sums, and other heat transfer concepts.
  • Open Educational Resource (OER): The inclusion of the project on the "Open Educational Resources / Open Source Physics @ Singapore" platform signifies its availability for educators and learners to use and potentially adapt. The Creative Commons license mentioned at the bottom of the page ("Creative Commons Attribution-Share Alike 4.0 Singapore License") confirms this open nature, promoting sharing and reuse of educational materials.
  • Credits and Versioning: The excerpt mentions "Credits: Yumin Primary Team" acknowledging the developers. It also provides a "Version" link to a blog post, suggesting further information and potentially different iterations of the game exist.
  • Version:
  1. https://weelookang.blogspot.com/2019/06/sls-hackathon-by-yumin-primary-on-heat_6.html
  • Related Resources: The listing of other SLS Hackathon projects, including several other heat-related games by Yumin Primary ("Heat Loss by 3 Materials," "Heat Loss comparing 2 materials," "🌡️SLS Hackathon by Yumin Primary on Heat Gain Comparing 2 Materials," "SLS Hackathon by Yumin Primary on Catch the correct Heat Transfer Game"), indicates a focus on thermal physics by the Yumin Primary team during the hackathon.

Potential Learning Objectives (Inferred):

Based on the title and categorization, the "Catch the correct Heat Loss and Gain Game" likely aims to help students:

  • Identify situations where heat is being lost from an object or system.
  • Identify situations where heat is being gained by an object or system.
  • Understand the basic concept of heat transfer.
  • Differentiate between heat loss and heat gain.
  • Potentially compare the rates of heat transfer in different materials (implied by the link to a similar game comparing two materials).

Further Information:

The provided link to the blog post (https://weelookang.blogspot.com/2019/06/sls-hackathon-by-yumin-primary-on-heat_6.html) likely contains more detailed information about the game, its design, learning goals, and potentially instructions for teachers. Reviewing this link would provide a more comprehensive understanding of the project.

Conclusion:

Yumin Primary School's "Catch the correct Heat Loss and Gain Game" is an interactive, game-based learning resource developed for the SLS Hackathon 2019. It focuses on teaching primary school students about heat transfer, specifically the concepts of heat loss and gain, within the broader context of thermal physics. As an Open Educational Resource, it is available for use and adaptation by educators. The project exemplifies the innovative use of technology to engage young learners in scientific concepts.

 

 

Study Guide: Catch the Correct Heat Loss and Gain Game

Overview:

This study guide is designed to help you review your understanding of the "Catch the correct Heat Loss and Gain Game" developed by Yumin Primary as part of the SLS Hackathon. The game focuses on the principles of thermal energy transfer and the thermal properties of matter. By engaging with this guide, you will reinforce your knowledge of heat loss and gain in the context of comparing different materials.

Key Concepts Covered:

  • Thermal Energy: The internal energy of a system due to the kinetic and potential energy of its atoms and molecules.
  • Heat Transfer: The movement of thermal energy from a warmer object or region to a cooler one. This can occur through conduction, convection, and radiation.
  • Heat Loss: The process by which an object transfers thermal energy to its surroundings, resulting in a decrease in its temperature.
  • Heat Gain: The process by which an object absorbs thermal energy from its surroundings, resulting in an increase in its temperature.
  • Thermal Properties of Matter: Characteristics of materials that relate to their ability to conduct, store, and transfer heat. This includes factors like thermal conductivity and specific heat capacity (though not explicitly mentioned, it is a related concept).
  • Comparison of Materials: Understanding how different materials behave differently in terms of heat loss and gain due to their inherent thermal properties.

Review Questions:

Answer the following questions based on your understanding of the game and the related concepts.

  1. What is the primary focus of the "Catch the correct Heat Loss and Gain Game"?
  2. According to the provided text, who developed this game and during what event?
  3. Under which subject area is this game categorized? List at least two specific topics within that subject that the game addresses.
  4. What is the likely objective of the "Catch the correct Heat Loss and Gain Game" for students?
  5. Where can this game be embedded for use?
  6. What does the game likely involve in terms of comparing materials?
  7. What is meant by "thermal energy transfer"? Provide a brief example.
  8. Explain the difference between heat loss and heat gain.
  9. Why might it be useful to compare the heat loss or gain of different materials?
  10. What type of resource is this game considered to be, based on the website title?

Answer Key:

  1. The primary focus of the game is to help students understand the concepts of heat loss and heat gain, likely by comparing how different materials interact with thermal energy.
  2. This game was developed by the Yumin Primary Team as part of the SLS Hackathon in 2019.
  3. The game is categorized under Thermal Physics. Specific topics addressed include Transfer of thermal energy and Thermal Properties of Matter.
  4. The likely objective is to provide an interactive and engaging way for primary school students to learn about and differentiate between heat loss and heat gain when comparing materials.
  5. This game can be embedded in a webpage using the provided iframe code.
  6. The game likely involves presenting students with scenarios or simulations where they need to identify or "catch" the correct instance of heat loss or gain when comparing two or possibly three different materials.
  7. Thermal energy transfer is the process by which thermal energy moves from a region of higher temperature to a region of lower temperature. For example, a hot cup of coffee loses heat to the cooler surrounding air through conduction, convection, and radiation.
  8. Heat loss is when an object releases thermal energy into its environment, causing its temperature to decrease. Heat gain is when an object absorbs thermal energy from its environment, causing its temperature to increase.
  9. Comparing the heat loss or gain of different materials helps to illustrate that different substances have varying abilities to conduct, absorb, or retain thermal energy, which is due to their unique thermal properties.
  10. This game is considered an Open Educational Resource, as indicated by the website title "Open Educational Resources / Open Source Physics @ Singapore".

Essay Format Questions:

  1. Discuss the potential benefits of using interactive games like "Catch the correct Heat Loss and Gain Game" as a tool for teaching fundamental concepts in thermal physics to primary school students.
  2. Based on the limited information provided, hypothesize about the possible mechanics and visual elements of the "Catch the correct Heat Loss and Gain Game." How might students interact with the game to learn about comparing materials?
  3. Explain the significance of understanding heat transfer in everyday life. Provide examples of how the principles of heat loss and gain are applied in practical situations.
  4. Considering the context of the SLS Hackathon, discuss the value of teachers and students creating open educational resources like this game for the wider educational community.
  5. How could the "Catch the correct Heat Loss and Gain Game" be further developed or expanded to incorporate more advanced concepts related to thermal properties of matter, suitable for older students?

Glossary of Key Terms:

  • Thermal Energy: The total internal energy of a system due to the random motion and potential energy of its atoms and molecules; often related to temperature.
  • Heat: The transfer of thermal energy between systems or objects due to a temperature difference.
  • Heat Transfer: The process by which thermal energy moves from a warmer to a cooler region; includes conduction, convection, and radiation.
  • Heat Loss: The dissipation of thermal energy from a system to its surroundings.
  • Heat Gain: The absorption of thermal energy by a system from its surroundings.
  • Thermal Properties: The physical characteristics of a material that describe its response to changes in temperature or heat transfer, such as thermal conductivity and specific heat capacity.
  • Open Educational Resources (OER): Teaching, learning, and research materials that are freely available and can be used, adapted, and shared with no or limited restrictions.
  • SLS (Student Learning Space): A national online learning platform used in Singapore schools to support teaching and learning.
  • Hackathon: An event, typically lasting several days, in which a large number of people meet to engage in collaborative computer programming and design.
  • Interactive Resource: A learning tool that allows the user to actively participate and manipulate elements, often providing immediate feedback.

Sample Learning Goals

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For Teachers

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Research

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Video

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 Version:

  1. https://weelookang.blogspot.com/2019/06/sls-hackathon-by-yumin-primary-on-heat_6.html

Other Resources

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Frequently Asked Questions about the "Catch the correct Heat Loss and Gain Game"

1. What is the "Catch the correct Heat Loss and Gain Game"? The "Catch the correct Heat Loss and Gain Game" is an interactive educational resource developed by Yumin Primary School as part of the SLS (Student Learning Space) Hackathon in 2019. It is designed as a game to help primary school students learn about the concepts of heat loss and heat gain in the context of thermal physics.

2. What subject area and topics does this game cover? This game falls under the subject area of Physics, specifically within the topic of Thermal Physics. It directly addresses the sub-topics of the transfer of thermal energy and the thermal properties of matter by focusing on the principles of heat loss and heat gain.

3. Who is the intended audience for this game? Based on its inclusion under "Primary" in the breadcrumbs and the general nature of heat transfer as a foundational science concept, the game is primarily intended for primary school students.

4. How can I access and use this game? The game is embedded as an iframe, meaning it can be directly integrated into a webpage. The provided embed code <iframe width="100%" height="100%" src="https://iwant2study.org/lookangejss/00workshop/2019SLSHackathon/day2/ejss_model_heatgame_comparing2materialv4/heatgame_comparing2materialv4_Simulation.xhtml " frameborder="0"></iframe> can be used to display the interactive simulation on any HTML page. Users can then interact with the game directly within the embedded frame.

5. What are the learning goals associated with this game? The resource mentions "Sample Learning Goals" but does not provide the specific text within this excerpt. Generally, based on the title, the learning goals likely revolve around students being able to identify and differentiate between situations involving heat loss and heat gain, possibly in the context of comparing different materials.

6. Is there any additional information or resources available for teachers regarding this game? The page indicates sections for "For Teachers" and "Research," suggesting that supplementary materials or pedagogical guidance might exist for educators looking to use this game in their lessons. However, the content of these sections is not included in this excerpt.

7. Is there a video demonstration of the game? The page mentions a "Video" section, implying that a video showcasing the game might be available. However, the actual video content or a link to it is not provided within this excerpt.

8. Are there other similar educational resources related to this game or the SLS Hackathon? Yes, the page lists numerous other projects from the SLS Hackathon 2019, including other games and simulations created by different schools and teams. Notably, there are other projects by Yumin Primary related to heat transfer, such as "Heat Loss by 3 Materials" and "Heat Loss comparing 2 materials," as well as another titled "Heat Gain Comparing 2 Materials," indicating a focus on thermal concepts by this school during the hackathon.

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