Breadcrumbs

 

 

 

Download ModelDownload SourceembedLaunch Website ES WebEJS

Translations

Code Language Translator Run

Credits

Sze Yee; lookang

 

Main Themes:

  • Interactive Learning of Light and Shadows: The core theme revolves around providing an interactive and visual way for primary school students to understand the fundamental concepts of light and shadow formation. The title itself highlights the "1D Light and Shadow" aspect, suggesting a simplified, one-dimensional representation to make the concepts accessible to younger learners.
  • "Guess the Graphs" Pedagogy: A key pedagogical approach integrated into this resource is the "Guess the Graphs" method. This implies that students will likely interact with the simulation and then be asked to predict or interpret graphical representations of the phenomena they observe. This encourages critical thinking and the connection between visual observations and abstract representations.
  • JavaScript Model Simulation / Virtual Lab: The resource is explicitly described as a "JavaScript Model Simulation Virtual Lab." This indicates that it's a web-based interactive tool built using JavaScript, allowing students to experiment with light sources and objects in a virtual environment and observe the resulting shadows. The term "Virtual Lab" emphasizes its function as a space for digital experimentation.
  • Open Educational Resources (OER) / Open Source Physics: This project falls under the umbrella of OER and Open Source Physics in Singapore. This signifies that the resource is likely freely available for educational use, adaptation, and sharing, aligning with the principles of open education.
  • Primary School Focus: The title clearly states that this resource is designed for "Primary School," indicating that the content and complexity are tailored to this age group.
  • Integration and Accessibility: The provided embed code (<iframe width="100%" height="100%" src="https://iwant2study.org/lookangejss/04waves_13light/ejss_model_Shadow_1/Shadow_1_Simulation.xhtml " frameborder="0"></iframe>) demonstrates the ease with which this simulation can be integrated into webpages or learning management systems, enhancing its accessibility for educators.

Most Important Ideas and Facts:

  • Purpose: The primary purpose of this resource is to teach primary school students about light and shadows through an interactive simulation.
  • Methodology: The simulation utilizes a "Guess the Graphs" pedagogy, likely involving students predicting or interpreting graphs related to the light and shadow phenomena they observe in the virtual lab.
  • Technology: The resource is a JavaScript-based model, meaning it runs in web browsers and requires no additional software installation.
  • Accessibility: The embed code facilitates easy integration of the simulation into various online learning platforms.
  • Creators: The resource is credited to Shaun Quek, with Sze Yee and lookang also acknowledged (Sze Yee and lookang are specifically mentioned in the second source as the title and authors of "Light source and object with shadow. Guess the graph"). lookang is also identified as a user on the platform.
  • Open Nature: As part of the Open Educational Resources / Open Source Physics @ Singapore project, the resource is likely freely available and encourages sharing and adaptation under a Creative Commons Attribution-Share Alike 4.0 Singapore License. Note that commercial use of the underlying EasyJavaScriptSimulations Library requires a separate license.
  • Version History: The mention of version links ("https://weelookang.blogspot.com/2020/12/1d-light-and-shadow-primary-school-with.html" and "https://drive.google.com/drive/u/5/folders/1Zpp99MNemnGTbcBR7Ga5-bZcflqtqaVs") suggests a history of development and potentially different access points or related materials.
  • Context within a Larger Collection: The extensive list of other resources on the "Open Educational Resources / Open Source Physics @ Singapore" page indicates that this "1D Light and Shadow" simulation is part of a larger collection of interactive tools covering various science and mathematics topics for different educational levels. This suggests a broader commitment to developing and sharing open educational materials.

Quotes from the Original Sources:

  • "1D Light and Shadow Primary School with Guess the Graphs Pedagogy JavaScript Model Simulation Virtual Lab" - This title clearly encapsulates the core features and target audience of the resource.
  • "Primary" - This categorization under "Breadcrumbs" and as a tag reinforces the intended level of education.
  • "" - This code demonstrates the embeddability of the simulation.
  • "© 2020, Sze Yee; lookang. Compiled with EJS 6.1 BETA (201115) Released under a license." - This provides authorship and licensing information for the specific "Guess the graph" component.
  • "Contents are licensed Creative Commons Attribution-Share Alike 4.0 Singapore License ." - This explicitly states the open license under which the content is shared.

Conclusion:

The "1D Light and Shadow Primary School with Guess the Graphs Pedagogy JavaScript Model Simulation Virtual Lab" is an open educational resource designed to teach primary school students about light and shadows through an interactive JavaScript simulation. Its integration of the "Guess the Graphs" pedagogy encourages active learning and the development of graphical interpretation skills. Being part of the broader Open Educational Resources / Open Source Physics @ Singapore project, it benefits from a philosophy of free access, sharing, and adaptation for educational purposes. The ease of embedding the simulation makes it a valuable tool for educators looking to incorporate interactive learning experiences into their online platforms.

 

 

1D Light and Shadow Simulation Study Guide

Description: This study guide is designed to help you review your understanding of the 1D Light and Shadow Primary School simulation tool and its associated concepts. It is based on the provided excerpts from the Open Educational Resources / Open Source Physics @ Singapore website.

Key Concepts

  • 1D Representation: Understanding how light and shadow are modeled in a single dimension.
  • Light Source: The origin from which light is emitted in the simulation.
  • Object: The entity that can block the path of light, resulting in a shadow.
  • Shadow Formation: The process by which an object obstructs light, creating an area of reduced illumination.
  • Graphing: The potential for visualizing the intensity or presence of light and shadow as a graph.
  • Simulation: The interactive computer model that allows for experimentation with light sources and objects.
  • Open Educational Resources (OER): Freely accessible and reusable educational materials.
  • JavaScript Model Simulation: The underlying technology used to create the interactive simulation.
  • Pedagogy ("Guess the Graphs"): An educational approach that encourages prediction and analysis of graphical representations related to the simulation.

Quiz

Answer the following questions in 2-3 sentences each.

  1. What is the primary focus of the "1D Light and Shadow Primary School" simulation?
  2. According to the breadcrumbs, under which broader subject area is this simulation categorized?
  3. What programming language is likely used to run this simulation in a web browser?
  4. What does the "Guess the Graphs" pedagogy likely involve in the context of this simulation?
  5. Who are credited as the developers or contributors for this specific simulation?
  6. Where can this simulation be embedded and run?
  7. Besides the simulation itself, what other types of resources might be associated with it based on the provided text?
  8. What is the licensing under which the contents of the Open Educational Resources / Open Source Physics @ Singapore website are released?
  9. What does the acronym "OER" stand for, and what does it generally imply about educational materials?
  10. What might be a simple example of a graph that could be generated or analyzed in this 1D light and shadow simulation?

Quiz Answer Key

  1. The primary focus of the "1D Light and Shadow Primary School" simulation is to model how light behaves in one dimension and how objects can obstruct this light to create shadows. This allows primary school students to explore basic concepts of light and shadow in a simplified environment.
  2. According to the breadcrumbs, this simulation is categorized under "Primary" and then "Light," indicating it is designed for primary school level instruction focusing on the topic of light.
  3. The text explicitly mentions "JavaScript Model Simulation," indicating that JavaScript is the programming language used to create the interactive simulation that runs within a web browser.
  4. The "Guess the Graphs" pedagogy likely involves students predicting or interpreting graphs that represent some aspect of the light and shadow simulation, such as light intensity at different points or the shape of a shadow based on the object's position.
  5. Sze Yee and lookang are credited in the second source excerpt ("Light source and object with shadow. Guess the graph") as the creators of the simulation.
  6. The provided embed code (<iframe...>) indicates that this simulation can be embedded and run within a webpage using an iframe element.
  7. Based on the surrounding text and the broader context of the website, other associated resources might include sample learning goals, materials for teachers, research documentation, and potentially videos explaining the simulation or related concepts.
  8. The contents of the Open Educational Resources / Open Source Physics @ Singapore website are licensed under the Creative Commons Attribution-Share Alike 4.0 Singapore License.
  9. "OER" stands for Open Educational Resources. This generally implies that these educational materials are freely available for use, adaptation, and sharing, often with few or no restrictions.
  10. A simple example of a graph could be a plot of light intensity along the 1D space, showing a high intensity where light is present and a lower or zero intensity in the shadow region cast by an object.

Essay Format Questions

  1. Discuss the benefits and limitations of using a one-dimensional model to teach primary school students about light and shadow. How might the "Guess the Graphs" pedagogy enhance their learning in this context?
  2. Based on the information provided, how does this "1D Light and Shadow" simulation align with the principles of Open Educational Resources? What are the potential advantages of using OER in education, particularly in science education at the primary level?
  3. The website lists numerous other simulations and resources. How might the "1D Light and Shadow" simulation fit into a broader curriculum or learning progression about light and optics? Consider how it might connect to more complex concepts or other simulations available on the platform.
  4. Analyze the potential role of interactive simulations, like the "1D Light and Shadow" model, in engaging primary school students with scientific concepts. How might the interactivity and visual representation contribute to their understanding compared to traditional teaching methods?
  5. Consider the "Guess the Graphs" pedagogy in relation to developing scientific reasoning skills. How does predicting and interpreting graphical representations of physical phenomena contribute to a student's ability to think scientifically?

Glossary of Key Terms

  • 1D (One-Dimensional): Representing a system or phenomenon along a single axis or line, neglecting variations in other directions.
  • Embed: To integrate content, such as a simulation, from one web page into another.
  • Iframe: An HTML element that creates an inline frame, allowing one web page to be displayed within another.
  • JavaScript: A programming language commonly used to create interactive effects and dynamic content on websites.
  • Model Simulation: A computer-based representation of a real-world system or process that allows users to interact with and explore its behavior.
  • Open Educational Resources (OER): Teaching, learning, and research materials that are freely available and can be used, adapted, and shared with no or limited restrictions.
  • Pedagogy: The method and practice of teaching, especially as an academic subject or theoretical concept.
  • Primary School: An educational institution for children typically between the ages of five and eleven.
  • Shadow: An area where direct light from a light source is blocked by an opaque object.
  • Virtual Lab: A computer-based simulation of a scientific laboratory environment, allowing users to conduct experiments and explore phenomena.

Sample Learning Goals

[text]

For Teachers

[text]

Research

[text]

Video

[text]

 Version:

  1. https://weelookang.blogspot.com/2020/12/1d-light-and-shadow-primary-school-with.html
  2. https://drive.google.com/drive/u/5/folders/1Zpp99MNemnGTbcBR7Ga5-bZcflqtqaVs

Other Resources

[text]

Frequently Asked Questions: 1D Light and Shadow Simulation

  • What is the primary purpose of the 1D Light and Shadow Primary School simulation? The primary purpose of this simulation is to help primary school students understand the basic concepts of light and shadow formation in a one-dimensional environment. It likely allows students to manipulate the position of a light source and an object and observe the resulting shadow, possibly with a "guess the graphs" pedagogy to relate these visual observations to graphical representations.
  • Who developed this simulation, and under what project is it hosted? This simulation was developed by Sze Yee and lookang and is hosted under the "Open Educational Resources / Open Source Physics @ Singapore" project. This suggests it is part of a larger initiative to provide freely accessible physics learning tools.
  • What is meant by "Guess the Graphs Pedagogy" in the context of this simulation? "Guess the Graphs Pedagogy" implies that the simulation is designed to help students connect visual phenomena (like the changing size or position of a shadow) with abstract graphical representations. Students might be asked to predict or interpret graphs that represent the relationship between different variables in the light and shadow scenario, fostering a deeper understanding of these relationships.
  • For what educational level is this simulation primarily intended? The title clearly states "Primary School," indicating that the simulation is designed to be accessible and engaging for young learners who are being introduced to the fundamental concepts of light and shadow.
  • Is this simulation accessible online, and can it be embedded in other websites? Yes, the provided information includes an embed code (<iframe>) which demonstrates that the simulation is hosted online (at https://iwant2study.org/lookangejss/04waves_13light/ejss_model_Shadow_1/Shadow_1_Simulation.xhtml) and can be easily integrated into other webpages.
  • Is the source code for this simulation openly available? Being part of the "Open Educational Resources / Open Source Physics @ Singapore" project and noting the use of "EJSS" (Easy Java/JavaScript Simulations Toolkit), it is highly likely that the source code is available. The "Code" link under "Translations" might provide access to it, although the provided text doesn't explicitly confirm this for this specific simulation. The general nature of the project strongly suggests open access to resources.
  • What other types of educational simulations and resources are offered by Open Educational Resources / Open Source Physics @ Singapore? The extensive list of "accordionfaq" entries reveals a vast array of simulations and resources covering various topics in physics, mathematics, and even chemistry, biology, and educational tools. These include simulations on mechanics (springs, pendulums), waves (including light), electricity and magnetism, heat transfer, and even games and interactive tools for other subjects like math and language learning. The platform appears to be a comprehensive collection of interactive learning materials.
  • Are there any resources or documentation available to help teachers use this 1D Light and Shadow simulation effectively? The presence of sections like "Sample Learning Goals" and "For Teachers" suggests that there are resources specifically designed to guide educators in using the simulation in their lessons. The "Research" and "Video" sections might also offer further pedagogical context and demonstrations. Additionally, the links provided under "Version" could lead to blog posts or further explanations about the simulation and its use.
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