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Credits
Shaun Quek; Loo Kang Wee; Francisco Esquembre; Félix Jesús García Clemente.; based on idea by Theresa Heng
Executive Summary:
This briefing document reviews the "Guard's Riddle Number Card Game Javascript HTML5 Applet," a single-player interactive game designed to encourage critical thinking and familiarize students with counting numbers. The core mechanic of the game involves arranging numbered cards such that for any pair of cards sharing the number 'n', there are exactly 'n - 1' cards between them. The applet, developed by Theresa and based on her idea, is hosted on the Open Educational Resources / Open Source Physics @ Singapore platform and is available for embedding in webpages. It offers adjustable difficulty by allowing players to choose the range of numbers (from 1-3 to 1-8). The game is credited to multiple contributors and is released under a Creative Commons license.
Main Themes and Important Ideas/Facts:
1. Game Description and Mechanics:
- Single-player puzzle: The game is designed for a single player.
- Arrangement based on a rule: The objective is to arrange a set of numbered cards according to a specific rule.
- The Rule: "For any pair of cards that share the number n, there must be exactly n - 1 cards between the pair."
- Example Solution: The document provides an example solution for numbers ranging from 1 to 4.
- Adjustable Difficulty: Players can choose the range of numbers to play with, from 1-3 up to 1-8, allowing for varying levels of challenge.
- Educational Goals: The game aims to "encourage students to think critically, and to familiarise themselves with the act of counting numbers."
2. Technical Information and Availability:
- Format: The game is a "Javascript HTML5 Applet," making it accessible through web browsers without the need for additional plugins.
- Embedding: The applet can be easily embedded into other webpages using an iframe code snippet:
- <iframe width="100%" height="100%" src="https://iwant2study.org/lookangejss/cardgame/ejss_model_guards_riddle/guards_riddle_Simulation.xhtml " frameborder="0"></iframe>
- Platform: It is hosted on the "Open Educational Resources / Open Source Physics @ Singapore" platform.
- License: The content is licensed under the "Creative Commons Attribution-Share Alike 4.0 Singapore License." The EasyJavaScriptSimulations Library used in its creation has a separate commercial use license.
3. Credits and Development:
- Creator: Based on an idea by Theresa Heng.
- Development and Contribution: The applet is credited to Shaun Quek, Loo Kang Wee, Francisco Esquembre, and Félix Jesús García Clemente.
- Tools: Compiled with "EJS 6.1 BETA (201115)."
4. Context within Open Educational Resources:
- Part of a Larger Collection: The game is listed under "Interactive Resources," specifically within the "Mathematics," "Numbers and Algebra," and "Whole Numbers" categories, indicating its alignment with mathematics education.
- Sample Learning Goals: While the specific learning goals for this game are not detailed in the provided excerpt, the section suggests that such information is available.
- For Teachers Section: This section, though containing only the game description in the excerpt, implies that additional resources and information for educators are likely available.
5. Related Resources and Platform Overview:
- Extensive List of Other Applets: The document includes a lengthy list of other interactive JavaScript HTML5 applets hosted on the same platform, covering a wide range of subjects including mathematics, physics, chemistry, and even language learning. This highlights the platform's commitment to providing diverse educational tools.
- Community and Collaboration: The credits sections and the listing of translators suggest a collaborative effort in developing and sharing these resources.
- Mirror Site: A "Mirror Site Science Teacher Association Singapore" is mentioned, indicating broader reach and potential partnerships.
- Events and Recognition: Mentions of conferences, workshops, and awards (like the "2020 Excellence in Physics Education Award from American Physical Society") underscore the platform's active engagement and recognition within the educational community.
Quotes from Original Sources:
- Description of the game: "This is an intriguing, single player card game where the player is supposed to arrange the cards in a specific order that obeys the following rule: For any pair of cards that share the number n, there must be exactly n - 1 cards between the pair." (Source 1)
- Educational Aim: "The aim of this game is to encourage students to think critically, and to familiarise themselves with the act of counting numbers." (Source 1)
- License Information: "Contents are licensed Creative Commons Attribution-Share Alike 4.0 Singapore License ." (Source 1)
- Title and Author (Source 2): "Title and author: Guard's Riddle, game to position numbers apart by the number they are in" and lists the creators.
Conclusion:
The "Guard's Riddle Number Card Game Javascript HTML5 Applet" is a valuable open educational resource for teaching basic number concepts and fostering critical thinking skills. Its accessibility through web browsers, embeddability, and adjustable difficulty make it a flexible tool for educators. The game is part of a larger, actively developed and recognized collection of interactive simulations hosted on the Open Educational Resources / Open Source Physics @ Singapore platform, demonstrating a commitment to providing free and engaging learning materials.
Guard's Riddle Number Card Game Study Guide
Overview
The Guard's Riddle Number Card Game is a single-player game designed to encourage critical thinking and familiarize players with counting numbers. The objective is to arrange pairs of number cards such that for any pair of cards with the number 'n', there are exactly 'n - 1' cards between them. The game allows players to experiment with different ranges of numbers, typically from 1-3 up to 1-8.
Key Concepts
- Number Recognition: Identifying and understanding the value of whole numbers.
- Counting: The ability to accurately count a sequence of numbers.
- Spatial Reasoning: Mentally visualizing and manipulating the arrangement of cards.
- Logical Deduction: Applying the game's rule to determine the correct placement of cards.
- Problem-Solving: Employing strategies to find a valid arrangement of the number cards.
Quiz
Answer the following questions in 2-3 sentences each.
- What is the primary goal of the Guard's Riddle Number Card Game?
- What is the specific rule that players must follow when arranging the number cards in the game?
- If you have a pair of cards with the number 3, how many cards should be between them according to the game's rule?
- What is the typical range of numbers that can be used in the Guard's Riddle game?
- According to the source material, what skills does the game aim to encourage in students?
- Is the Guard's Riddle game designed for single players or multiple players?
- Who is credited with the initial idea for the Guard's Riddle Number Card Game?
- What type of applet is the Guard's Riddle game implemented as?
- Where can one typically find and play the embedded version of the Guard's Riddle game?
- Besides the Guard's Riddle game, what are some other examples of interactive resources listed on the Open Educational Resources / Open Source Physics @ Singapore website?
Answer Key for Quiz
- The primary goal of the Guard's Riddle Number Card Game is to arrange pairs of number cards in a specific order that adheres to a particular rule related to the number on the cards and the quantity of cards between the pairs.
- The specific rule in the Guard's Riddle game states that for any pair of cards that share the number 'n', there must be exactly 'n - 1' cards positioned between them.
- According to the game's rule, if you have a pair of cards with the number 3, there should be exactly 3 - 1 = 2 cards placed between them.
- The Guard's Riddle game typically allows players to experiment with different ranges of cards, starting from 1-3 and extending up to 1-8.
- The source material indicates that the aim of the Guard's Riddle game is to encourage students to think critically and to become more familiar with the act of counting numbers.
- The Guard's Riddle game is described as an "intriguing, single player card game," indicating that it is designed for individual play.
- Theresa Heng is credited with the initial idea for the Guard's Riddle Number Card Game, as mentioned in the "Credits" section of the webpage.
- The Guard's Riddle game is implemented as a Javascript HTML5 applet, which allows it to be embedded and played within web browsers.
- One can typically find and play the embedded version of the Guard's Riddle game through the provided iframe link on the Open Educational Resources / Open Source Physics @ Singapore website.
- Besides the Guard's Riddle game, other examples of interactive resources listed include various math games, science simulations (like volume of water simulators and transpiration labs), and even games related to language learning.
Essay Format Questions
- Discuss the educational benefits of playing the Guard's Riddle Number Card Game, focusing on the cognitive skills it aims to develop in players.
- Explain the core rule of the Guard's Riddle game and analyze the increasing complexity of solving the puzzle as the range of numbers increases. Provide hypothetical examples for different number ranges (e.g., 1-3, 1-5).
- Based on the provided source material, describe the context in which the Guard's Riddle game was developed and its connection to open educational resources and the Open Source Physics @ Singapore project.
- Compare and contrast the Guard's Riddle Number Card Game with other types of educational games or interactive resources, highlighting its unique features and potential advantages for learning about numbers and logic.
- Imagine you are a teacher using the Guard's Riddle game in your classroom. Describe how you would introduce the game to your students, what learning objectives you would emphasize, and how you might assess their understanding or progress through playing the game.
Glossary of Key Terms
- Applet: A small application, often written in Java or JavaScript, designed to be embedded within a web page to provide interactive functionality.
- Critical Thinking: The objective analysis and evaluation of an issue in order to form a judgment. This involves skills such as interpretation, analysis, evaluation, inference, explanation, and self-regulation.
- HTML5: The latest evolution of the standard Hypertext Markup Language, used for structuring and presenting content on the World Wide Web. It supports multimedia without requiring plugins.
- Javascript: A high-level, often just-in-time compiled, multi-paradigm programming language that is used to make web pages interactive.
- Open Educational Resources (OER): Teaching, learning, and research materials in any medium – digital or otherwise – that reside in the public domain or have been released under an open license, permitting no-cost access, use, adaptation, and redistribution by others with no or limited restrictions.
- Whole Numbers: Non-negative integers (0, 1, 2, 3, ...). In the context of the game, it refers to the positive integers used on the cards.
- Single Player Game: A game that is played by one person alone.
- Spatial Reasoning: The capacity to think about objects in three dimensions and to draw conclusions about those objects from limited information. In this context, it involves visualizing the arrangement of cards.
- Logical Deduction: The process of reasoning from one or more statements (premises) to reach a logically certain conclusion. In the game, it involves using the rule to deduce the correct placement of cards.
- Counting Numbers: The positive integers (1, 2, 3, ...), often used for counting
Sample Learning Goals
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For Teachers
Guard's Riddle Number Card Game Javascript HTML5 Applet
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Initial state of the game |
Description
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A possible solution where for 1 - 4 |
Research
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Video
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Version:
Other Resources
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Guard's Riddle Card Game FAQ
1. What is the Guard's Riddle number card game? The Guard's Riddle is a single-player card game where the goal is to arrange pairs of cards, each bearing a specific number, according to a particular rule. For any pair of cards showing the number 'n', there must be exactly 'n - 1' cards placed between them.
2. What is the objective of the game? The primary objective of the Guard's Riddle game is to correctly arrange all the number cards according to the rule that for any pair of cards with the number 'n', there are precisely 'n - 1' cards between them.
3. What are the rules of the Guard's Riddle game? The fundamental rule of the game is that if you have two cards with the same number 'n', you must place exactly 'n - 1' other cards between them in the sequence. This rule applies to all pairs of identical numbers in the game.
4. What number ranges are available in the game? The Guard's Riddle game offers players the flexibility to experiment with different sets of numbers. The game allows for ranges starting from 1-3, extending up to 1-8, providing varying levels of challenge.
5. What are the intended learning goals of this game? This game is designed to encourage critical thinking skills in players. It also aims to familiarize them with the basic act of counting numbers in a logical and rule-based context.
6. Is this game available online? Yes, the Guard's Riddle number card game is available as a Javascript HTML5 applet. It can be embedded into webpages using an iframe, and a direct link to run the game is provided within the resource description.
7. Who developed and contributed to this game? The Guard's Riddle game is based on an idea by Theresa Heng. The Javascript HTML5 applet was developed by Shaun Quek, Loo Kang Wee, Francisco Esquembre, and Félix Jesús García Clemente.
8. Is this game an open educational resource? Yes, this resource is provided under the Open Educational Resources / Open Source Physics @ Singapore initiative. The contents are licensed under the Creative Commons Attribution-Share Alike 4.0 Singapore License, promoting sharing and adaptation for non-commercial purposes. For commercial use of the underlying EasyJavaScriptSimulations library, separate licensing terms apply.
- Details
- Written by Shaun
- Parent Category: Numbers and Algebra
- Category: Whole Numbers
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