Breadcrumbs

 

 

 

Download ModelDownload SourceembedLaunch Website ES WebEJS

About

Introduction

Bungee Oscillation

Activities

Activities

 

Translations

Code Language Translator Run

Credits

Leong Tze Kwang; Lawrence Wee Loo Kang; Francisco Esquembre; Felix Garcia Clemente

 

2. Key Information and Ideas:

  • Simulation Focus: The primary focus is on a simulation that displays the "Displacement-Time graph of a Bungee jumper." This allows users to observe how the jumper's position changes as they oscillate after the initial jump.
  • Controllable Variables: The simulation offers interactivity by allowing users to manipulate key parameters that influence the motion. According to the webpage, "The Controllable Variables are the Amplitude, Period and the initial position of the Bungee Jumper." This feature enables exploration of how these factors affect the resulting displacement-time graph, directly linking theoretical SHM concepts to a real-world scenario.
  • Underlying Physics: The title "Bungee SHM" and the categorization under "Oscillations" on the webpage clearly indicate that the simulation aims to demonstrate the application of Simple Harmonic Motion principles to the bungee jumping system. This likely involves simplifying the real-world physics of a bungee cord (which can have non-linear elasticity) to approximate it as an ideal spring system within a certain range of motion.
  • Educational Purpose: The presence of "Sample Learning Goals" (though the text is not provided) and the "For Teachers" section suggest a strong pedagogical intent. The "Initial Setup" description on the webpage is geared towards educators explaining the simulation to students. The inclusion of this simulation within "Open Educational Resources / Open Source Physics @ Singapore" further underscores its commitment to providing accessible learning tools.
  • Technical Details: The webpage title mentions "HTML5 Applet Javascript," indicating the technology used to develop the interactive simulation. This ensures cross-platform compatibility and accessibility through web browsers without the need for additional plugins. The inclusion of an "Embed" code (<iframe ...>) highlights the ease with which educators can integrate this simulation into their online learning platforms or webpages.
  • Authorship and Licensing: Both sources credit "Leong Tze Kwang; Lawrence Wee Loo Kang; Francisco Esquembre; Felix Garcia Clemente" as the creators. The "Bungee SHM" document explicitly states it is "Released under a license," and the webpage footer mentions a "Creative Commons Attribution-Share Alike 4.0 Singapore License" for the content and points to the EJS license for commercial use of the underlying library. This promotes sharing and adaptation of the resource while maintaining attribution.
  • Related Resources: The extensive list of other interactive simulations and resources on the webpage, including "SHM Overall Bungee HTML5 Applet Javascript," "SHM Bungee Phase Circle Graph HTML5 Applet Javascript," and others related to SHM, suggests that this bungee jumping simulation is part of a larger collection aimed at teaching oscillations and related physics concepts.

3. Quotes from the Original Sources:

  • From "Bungee SHM": (While the provided excerpt is primarily metadata, the title itself, "Bungee SHM," directly indicates the core concept being explored.)
  • From "SHM Bungee Displacement-Time Graph HTML5 Applet Javascript":"This simulation displays the Displacement-Time graph of a Bungee jumper." (Introduction section under 'About')
  • "The Controllable Variables are the Amplitude, Period and the initial position of the Bungee Jumper." (For Teachers section under 'Initial Setup')

4. Educational Value and Potential Applications:

This simulation offers significant educational value by:

  • Visualizing Abstract Concepts: SHM can be a challenging abstract concept for students. The visual representation of the bungee jumper's motion and the corresponding displacement-time graph makes the concept more tangible and intuitive.
  • Promoting Inquiry-Based Learning: By allowing students to manipulate variables like amplitude, period, and initial position, the simulation encourages experimentation and observation of the resulting changes in the motion. This fosters a deeper understanding of the relationships between these parameters and the characteristics of SHM.
  • Connecting Theory to Real-World Applications: Bungee jumping is a relatable real-world phenomenon. By modeling it (albeit in a simplified manner) using SHM, the simulation helps students see the relevance and applicability of physics principles beyond theoretical exercises.
  • Facilitating Interactive Learning: The HTML5 applet format ensures accessibility and allows for active engagement with the material, enhancing the learning experience compared to static diagrams or textual explanations.
  • Supporting Teachers: The inclusion of learning goals and setup instructions specifically for teachers indicates that this resource is designed to be easily integrated into classroom activities.

5. Areas for Further Exploration (Based on the Limited Information):

  • The "Bungee SHM" document likely contains more detailed explanations of the underlying physics model and potential activities. Accessing the full document would provide a richer understanding of the simulation's theoretical basis.
  • The "Sample Learning Goals" mentioned on the webpage could provide valuable insights into the specific educational objectives the simulation aims to achieve.
  • Exploring the other related SHM simulations listed on the webpage could reveal a comprehensive approach to teaching oscillatory motion through interactive tools.

Conclusion:

The "SHM Bungee Displacement-Time Graph HTML5 Applet Javascript" and the associated "Bungee SHM" resource offer a valuable tool for teaching and learning about Simple Harmonic Motion. By providing an interactive visualization of a bungee jumper's displacement over time and allowing manipulation of key parameters, it helps bridge the gap between abstract physics concepts and a relatable real-world scenario. The open educational resource nature and clear crediting of authors further enhance its value for educators seeking accessible and engaging learning materials.

 

 

Bungee SHM Study Guide

Review Questions

  1. What is Simple Harmonic Motion (SHM) as it relates to a bungee cord?
  2. Describe the motion of a bungee jumper in terms of displacement over time. What factors influence this motion?
  3. What are the key variables that can be controlled in the provided "SHM Bungee Displacement-Time Graph HTML5 Applet"?
  4. How does the displacement-time graph visually represent the oscillations of the bungee jumper?
  5. Based on the resources, what software or tools were used to create the interactive simulations?
  6. Who are the authors and contributors credited in the provided materials?
  7. Where is the "Open Educational Resources / Open Source Physics @ Singapore" project based?
  8. Besides the displacement-time graph, what other types of graphs related to bungee SHM are mentioned or linked?
  9. What are some potential learning goals associated with using the "SHM Bungee Displacement-Time Graph HTML5 Applet" in an educational setting?
  10. What is the licensing information for the content provided by "Open Educational Resources / Open Source Physics @ Singapore"?

Quiz

  1. Explain the relationship between a bungee cord's elasticity and the occurrence of Simple Harmonic Motion in a bungee jump.
  2. In the context of the provided simulation, describe how changing the amplitude of the bungee jump affects the displacement-time graph.
  3. According to the information given, what role does the period play in the oscillatory motion of the bungee jumper?
  4. The "SHM Bungee Displacement-Time Graph HTML5 Applet" allows control of the initial position. How would starting the simulation at a different initial position affect the resulting graph?
  5. Name at least two other interactive simulations related to oscillations or mechanics that are listed alongside the bungee SHM applet.
  6. What does the acronym SHM stand for, and why is it used to describe the motion of a bungee jumper (at least in part)?
  7. Identify one potential way a teacher could use the "SHM Bungee Displacement-Time Graph HTML5 Applet" to enhance student learning about oscillations.
  8. Based on the credits, where might one find more resources related to Simple Harmonic Motion and interactive physics simulations?
  9. Briefly describe the purpose of a displacement-time graph in the context of oscillatory motion.
  10. What does the "Embed" code provided for the applet allow users to do with the simulation?

Quiz Answer Key

  1. A bungee cord's elasticity provides the restoring force necessary for SHM. When stretched, the cord exerts a force proportional to the displacement from its equilibrium position, causing the jumper to oscillate.
  2. Changing the amplitude will alter the maximum displacement of the bungee jumper from the equilibrium position. On the displacement-time graph, this will be reflected in a larger vertical range of the sinusoidal curve.
  3. The period determines the time it takes for one complete oscillation of the bungee jumper. A longer period will result in a stretched-out displacement-time graph with fewer cycles within a given time frame.
  4. Starting at a different initial position would shift the displacement-time graph vertically. If the initial position is not at equilibrium, the oscillation would begin at that displacement value at time t=0.
  5. Examples include "SHM Bungee Acceleration vs Displacement Graph HTML5 Applet Javascript," "SHM Overall Bungee HTML5 Applet Javascript," "Horizontal Spring SVA Graph HTML5 Applet Javascript," and many others related to springs, pendulums, and other oscillatory systems.
  6. SHM stands for Simple Harmonic Motion. It is used to describe the bungee jumper's motion because, under ideal conditions, the restoring force exerted by the bungee cord is approximately proportional to the displacement from the equilibrium position, a key characteristic of SHM.
  7. A teacher could use the applet to demonstrate the relationship between the controllable variables (amplitude, period, initial position) and the resulting displacement-time graph, allowing students to visualize and explore the characteristics of SHM.
  8. One might find more resources on the "Open Educational Resources / Open Source Physics @ Singapore" website (iwant2study.org/lookangejss/) or by searching for the names of the credited authors: Leong Tze Kwang, Lawrence Wee Loo Kang, Francisco Esquembre, and Felix Garcia Clemente.
  9. A displacement-time graph shows how the position (displacement) of an object changes over time. For oscillatory motion, it typically displays a periodic curve, illustrating the back-and-forth movement around an equilibrium position.
  10. The "Embed" code allows users to integrate the interactive simulation into their own webpages or online learning platforms, making it accessible within a different web environment.

Essay Format Questions

  1. Discuss the extent to which the motion of a real-world bungee jumper can be accurately modeled as Simple Harmonic Motion. Consider factors that might cause deviations from ideal SHM.
  2. Explain how the "SHM Bungee Displacement-Time Graph HTML5 Applet" can be a valuable tool for teaching and learning about oscillatory motion. What specific concepts can it help illustrate?
  3. Compare and contrast the displacement-time graph of a simple harmonic oscillator (like a mass on a spring) with that of a bungee jumper. What similarities and differences might exist, and why?
  4. Critically evaluate the Open Educational Resources / Open Source Physics @ Singapore project based on the provided excerpts. What are its strengths and potential areas for improvement in disseminating educational materials?
  5. Imagine you are designing a lesson plan about Simple Harmonic Motion. Describe how you would integrate the "SHM Bungee Displacement-Time Graph HTML5 Applet" and the information from the "Bungee SHM" excerpt to engage students and promote deeper understanding of the topic.

Glossary of Key Terms

  • Simple Harmonic Motion (SHM): A type of periodic motion where the restoring force is directly proportional to the displacement and acts in the direction opposite to that of displacement. This results in oscillations that can be described by sinusoidal functions.
  • Displacement: The distance and direction of an object from its equilibrium position. In the context of a bungee jumper, it refers to how far the jumper is above or below their resting point.
  • Time Graph: A visual representation showing how a particular quantity (in this case, displacement) changes over time. The horizontal axis represents time, and the vertical axis represents the quantity being measured.
  • Oscillation: A repetitive back-and-forth motion around a central equilibrium position. A complete oscillation involves one full cycle of movement.
  • Amplitude: The maximum displacement or distance moved by a point on a vibrating body or wave measured from its equilibrium position. For a bungee jumper, it's the furthest they stretch or bounce back from the equilibrium point.
  • Period: The time taken for one complete cycle of oscillation. It is the time it takes for the motion to repeat itself.
  • Initial Position: The starting displacement of the oscillating object at the beginning of the motion (time t=0).
  • Interactive Simulation: A computer-based model that allows users to manipulate variables and observe the resulting changes in the system being modeled. The bungee SHM applet is an example of this.
  • HTML5 Applet: A small web-based application built using HTML5, often incorporating JavaScript for interactivity, that can run within a web browser without the need for additional plugins.
  • Open Educational Resources (OER): Educational materials and resources offered freely and openly for anyone to use, adapt, and share. The materials provided are under a Creative Commons license, indicating they are OER.

Sample Learning Goals

[text]

For Teachers

 
Initial Setup. This simulation displays the Displacement-Time graph of a Bungee jumper. 
 
 
The view after the simulation is played.

 

 
The Controllable Variables are the Amplitude, Period and the initial position of the Bungee Jumper.

Research

[text]

Video

[text]

 Version:

  1. https://weelookang.blogspot.com/2020/07/simple-harmonic-motion-shm-bungee_24.html

Other Resources

[text]

Frequently Asked Questions: Bungee Jumping and Simple Harmonic Motion

1. What is the relationship between bungee jumping and Simple Harmonic Motion (SHM)? A bungee jump can exhibit characteristics of Simple Harmonic Motion under certain idealizations. After the initial freefall, the bungee cord stretches, and if it behaves like an ideal spring obeying Hooke's Law, the jumper will oscillate up and down around an equilibrium position. This oscillatory motion, where the restoring force is directly proportional to the displacement from the equilibrium, is the definition of SHM. However, real bungee jumps involve factors like air resistance and the non-ideal behavior of the bungee cord, which can cause deviations from perfect SHM.

2. What are the key variables that influence the oscillatory motion in a bungee jump modeled as SHM? In a simplified SHM model of a bungee jump, the key controllable variables include the amplitude of oscillation (the maximum displacement from the equilibrium position), the period of oscillation (the time it takes for one complete cycle of motion), and the initial position of the jumper. These variables are interconnected and determined by factors such as the jumper's mass, the stiffness (spring constant) of the bungee cord, and the unstretched length of the cord.

3. What does a Displacement-Time graph reveal about a bungee jumper's motion? A Displacement-Time graph for a bungee jumper (modeled as oscillating vertically) shows how the jumper's vertical position changes over time relative to a reference point (e.g., the jump-off point or the equilibrium position). For ideal SHM, this graph would be a sinusoidal curve (a sine or cosine wave). The amplitude of the wave represents the maximum displacement, the period is the length of one complete cycle, and the frequency (inverse of the period) indicates how many oscillations occur per unit time.

4. How can interactive simulations be used to understand bungee jump oscillations? Interactive simulations, such as the "SHM Bungee Displacement-Time Graph HTML5 Applet Javascript," allow users to visualize and manipulate the parameters of a simplified bungee jump model. By changing variables like amplitude, period, and initial position, learners can observe the direct impact on the resulting Displacement-Time graph. This hands-on approach helps develop an intuitive understanding of the principles of oscillation and the relationships between different variables.

5. What are some learning goals associated with studying the SHM of a bungee jump? Sample learning goals include understanding the concept of oscillatory motion, identifying the characteristics of SHM (restoring force proportional to displacement), relating the physical parameters of a bungee jump (mass, cord stiffness) to the properties of the resulting oscillation (amplitude, period, frequency), and interpreting Displacement-Time graphs to extract information about the motion.

6. What resources are available for teachers who want to use bungee jump simulations in their lessons? Resources available include interactive HTML5 applets that can be embedded in webpages, potentially accompanied by teacher guides outlining initial setup, controllable variables, sample learning goals, and research prompts. These resources, often developed by projects like Open Source Physics @ Singapore, aim to provide educators with tools to illustrate abstract physics concepts in a visual and engaging manner.

7. Where can one find examples and tools related to simulating the physics of a bungee jump? Examples and tools can be found on platforms like the Open Educational Resources / Open Source Physics @ Singapore website (iwant2study.org/lookangejss/) and related blogs (e.g., weelookang.blogspot.com). These resources often include interactive simulations built using tools like Easy JavaScript Simulations (EJS) and cover a range of physics topics, including oscillations and mechanics.

8. Are there other types of graphs or analyses beyond Displacement-Time that can be used to study a bungee jump's SHM? Yes, besides Displacement-Time graphs, other types of graphs can provide further insights. These include Velocity-Time graphs, Acceleration-Time graphs, Acceleration vs. Displacement graphs, and Phase diagrams. Additionally, analyzing the energy transformations (potential and kinetic energy) during the oscillation can provide a deeper understanding of the system's dynamics. The provided sources mention applets for "SHM Bungee Acceleration vs Displacement Graph" and "SHM Bungee SVA Graph" (likely Displacement, Velocity, Acceleration), indicating the availability of such tools for a more comprehensive analysis of the motion.

1 1 1 1 1 1 1 1 1 1 Rating 0.00 (0 Votes)