Translations
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Credits
weelookang@gmail.com; Francisco Esquembre; Felix J. Garcia Clemente
provided sources regarding the "Tangram with Area and Perimeter" interactive JavaScript model simulation. The sources include metadata from the applet itself and its listing on the Open Educational Resources / Open Source Physics @ Singapore website.
1. Main Theme:
The central theme of this resource is the interactive exploration of geometric concepts, specifically area and perimeter, through the use of a digital tangram puzzle. The simulation allows users to manipulate the seven standard tangram pieces to create various shapes and, presumably, observe and calculate their area and perimeter.
2. Key Information and Facts:
- Title and Authors: The resource is titled "Tangram with Area and Perimeter (Prototype)" and is credited to weelookang@gmail.com, Francisco Esquembre, and Felix J. Garcia Clemente.
- Copyright and Licensing: The copyright is held by the authors and the resource is released under a license (specified as "a license" in the prototype document and as "Creative Commons Attribution-Share Alike 4.0 Singapore License" on the website). This indicates the resource is intended for open use and adaptation, subject to the terms of the license. The EasyJavaScriptSimulations Library used in its development has a separate commercial use license requiring contact with fem@um.es.
- Platform: The simulation is a "JavaScript Model Simulation Applet HTML5," indicating it is designed to run in web browsers without the need for additional plugins, making it highly accessible across different devices.
- Availability: The resource is hosted on the Open Educational Resources / Open Source Physics @ Singapore platform and can be embedded in other webpages using an provided <iframe> code:
- <iframe width="100%" height="100%" src="https://iwant2study.org/lookangejss/math/ejss_model_tangram/tangram_Simulation.xhtml " frameborder="0"></iframe>
- Learning Focus: The title explicitly states the focus on "Area and Perimeter," suggesting the interactive elements allow users to understand these concepts through the tangram activity.
- Context: The resource is listed under "Interactive Resources" and "English Language" on the website, implying it is designed for an English-speaking audience. Its appearance within the "SLS Hackathon by Maria Stella Primary on Cloze Passage JavaScript Simulation Applet HTML5" breadcrumb is unclear and might indicate a developmental or organizational context rather than a direct thematic link.
- Contributors: The "Credits" section on the website reiterates the authors: "This email address is being protected from spambots. You need JavaScript enabled to view it. ; Francisco Esquembre; Felix J. Garcia Clemente".
- Related Resources: A link to an external tangram game on abcya.com is provided, suggesting supplementary activities or alternative online tangram resources.
- Categorization: The resource is tagged under "Mathematics," indicating its subject area.
3. Sample Learning Goals (from Website):
While the specific learning goals are represented by "[text]" in the provided website excerpt, the title "Tangram with Area and Perimeter" strongly suggests that the learning goals would revolve around students being able to:
- Understand the concept of area and how it relates to composite shapes.
- Understand the concept of perimeter and how it is calculated for different shapes.
- Explore the relationship between area and perimeter.
- Develop spatial reasoning and problem-solving skills through manipulating tangram pieces.
- Potentially calculate the area and perimeter of shapes formed by the tangram pieces, likely in relation to the area of the whole square.
4. For Teachers (from Website):
Similar to the learning goals, the content for teachers is indicated as "[text]". However, based on the nature of interactive simulations, this section likely provides guidance for educators on:
- How to use the simulation effectively in the classroom.
- Suggested activities or questions to pose to students while using the resource.
- Possible extensions or connections to other mathematical concepts.
- Ways to assess student understanding using the simulation.
5. Research (from Website):
The "[text]" under "Research" suggests that the development or pedagogical approach of this simulation may be based on or informed by educational research. This section could potentially contain links to relevant studies or theoretical frameworks supporting the use of tangrams or interactive simulations for learning geometry.
6. Video (from Website):
The presence of a "[text]" placeholder under "Video" indicates that there might be an accompanying video resource, potentially demonstrating how to use the simulation or explaining the underlying mathematical concepts.
7. Prototype Indication:
The title of the first source explicitly labels the resource as a "(Prototype)". This suggests that the version available may be under development, might have limited features, or is intended for initial testing and feedback.
8. Connection to SLS Hackathon:
The website listing's breadcrumb includes "SLS Hackathon," indicating that this resource was likely developed or featured as part of a Student Learning Space (SLS) hackathon event. This provides context for its creation and potential integration with the Singaporean national online learning platform.
9. Breadcrumb Context:
The specific breadcrumb placement under a Cloze Passage applet is unusual and doesn't immediately suggest a direct relationship. It's possible this is due to website organization or the hackathon structure where various projects were grouped.
10. Variety of Other Resources:
The website page lists a large number of other interactive simulations and resources developed under the Open Educational Resources / Open Source Physics @ Singapore initiative, showcasing a broad range of topics in mathematics, physics, and other subjects. This highlights the platform's commitment to providing open educational tools.
Conclusion:
The "Tangram with Area and Perimeter" interactive JavaScript model simulation appears to be a valuable tool for educators looking to engage students in learning about area and perimeter through a hands-on, digital tangram activity. Being a prototype, it may be subject to further development. Its open licensing and web-based format contribute to its accessibility and potential for widespread use. The context of the SLS Hackathon suggests a focus on creating resources relevant to the Singaporean educational landscape. Further investigation into the "[text]" sections for learning goals, teacher guidance, and research would provide a more comprehensive understanding of the resource's pedagogical design and potential impact.
Tangram with Area and Perimeter Study Guide
Quiz
- What are the mathematical concepts explicitly mentioned in the titles of the provided source material related to tangrams?
- Who are the credited individuals associated with the "Tangram with Area and Perimeter (Prototype)"?
- What type of digital resource is the "Tangram with Area and Perimeter JavaScript Model Simulation Applet HTML5"?
- Where is the "Tangram with Area and Perimeter JavaScript Model Simulation Applet HTML5" hosted online, as indicated by the embed code?
- Besides the tangram applet, what other types of "SLS Hackathon" projects are listed in the second source? Give at least two examples.
- What website is listed under "Other Resources" that also features tangram activities?
- Under what license are the contents of the "Open Educational Resources / Open Source Physics @ Singapore" website licensed?
- What year is mentioned in the copyright information at the end of the second source?
- What is the email address provided in the "Credits" section of the second source?
- What are some of the subject areas, besides mathematics, for which interactive simulations or resources are listed on the "Open Educational Resources / Open Source Physics @ Singapore" website?
Quiz Answer Key
- The titles explicitly mention "Area" and "Perimeter" as the mathematical concepts related to tangrams.
- The credited individuals associated with the "Tangram with Area and Perimeter (Prototype)" are weelookang@gmail.com, Francisco Esquembre, and Felix J. Garcia Clemente.
- The "Tangram with Area and Perimeter JavaScript Model Simulation Applet HTML5" is an interactive web-based simulation designed to explore area and perimeter using tangrams.
- The tangram applet is hosted online at the URL "https://iwant2study.org/lookangejss/math/ejss_model_tangram/tangram_Simulation.xhtml".
- Other types of "SLS Hackathon" projects listed include a Cloze Passage JavaScript Simulation Applet HTML5 and a Vector Addition JavaScript HTML5 Applet Simulation Model.
- The website listed under "Other Resources" that also features tangram activities is abcya.com.
- The contents are licensed under the Creative Commons Attribution-Share Alike 4.0 Singapore License.
- The year 2025 is mentioned in the copyright information at the end of the second source.
- The email address provided in the "Credits" section is "This email address is being protected from spambots. You need JavaScript enabled to view it.".
- Besides mathematics, other subject areas include Physics (e.g., Vector Addition, Heat Transfer, Kinematics), Computer Science (e.g., Bubble Sort), Chemistry (e.g., Covalent Bonding), and Economics (e.g., Production Possibility Curve).
Essay Format Questions
- Discuss the potential benefits of using interactive JavaScript model simulations, like the tangram applet described, for teaching mathematical concepts such as area and perimeter.
- Based on the variety of resources listed on the "Open Educational Resources / Open Source Physics @ Singapore" website, analyze the scope and focus of this online platform for educators and learners.
- Compare and contrast the information provided by the prototype title and author information with the more detailed context offered by the "Open Educational Resources / Open Source Physics @ Singapore" website entry for the tangram simulation. What can be inferred about the development and sharing of this resource?
- Explore the role of open educational resources and open-source physics initiatives in contemporary education, using the provided sources as examples. Consider the accessibility, adaptability, and collaborative nature of such resources.
- Imagine you are a teacher planning a lesson on area and perimeter. Describe how you might integrate the "Tangram with Area and Perimeter JavaScript Model Simulation Applet HTML5" and the other listed resources into your lesson plan to enhance student learning.
Glossary of Key Terms
- Tangram: A Chinese geometrical puzzle consisting of seven flat shapes, called tans, which are put together to form shapes.
- Area: The amount of two-dimensional space occupied by a shape, usually measured in square units.
- Perimeter: The total distance around the outside of a two-dimensional shape, found by adding the lengths of all its sides.
- Prototype: A preliminary model or sample of a product, often built to test a concept or process.
- JavaScript Model Simulation Applet: An interactive program written in JavaScript that simulates a real-world or conceptual system, often embedded within a web page.
- HTML5: The latest version of Hypertext Markup Language, the standard markup language for creating web pages and web applications, enabling interactive elements and multimedia.
- Open Educational Resources (OER): Teaching, learning, and research materials that are in the public domain or released with an open license that permits their free use and re-purposing by others.
- Open Source Physics (OSP): An initiative focused on creating and sharing open-source computational tools and resources for physics education.
- Breadcrumbs: A navigational aid used in user interfaces that allows users to keep track of their location within a website or application.
- Embed: To integrate content from one digital source into another, such as inserting an interactive simulation into a webpage using an iframe.
- License: A formal permission to use copyrighted material, often specifying the terms and conditions of use.
- Creative Commons Attribution-Share Alike 4.0 Singapore License: A specific type of open license that allows others to distribute, remix, adapt, and build upon the work, even commercially, as long as they credit the original creator and license their new creations under identical terms.
- SLS Hackathon: A collaborative event focused on rapidly developing innovative digital learning resources for the Singapore Student Learning Space (SLS).
- Interactive Resources: Digital materials that allow users to actively engage with the content, often through simulations, games, or other dynamic elements.
- Simulation: A computerized model that mimics the behavior of a system or process, allowing users to explore and experiment.
Sample Learning Goals
[text]
For Teachers
[text]
Research
[text]
Video
[text]
Version:
Other Resources
https://www.abcya.com/games/tangrams
Frequently Asked Questions about the Tangram with Area and Perimeter Simulation
1. What is the Tangram with Area and Perimeter simulation?
The Tangram with Area and Perimeter simulation is an interactive JavaScript model designed to help users explore the concepts of area and perimeter using the classic tangram puzzle. It allows users to manipulate the seven tangram pieces to form various shapes and observe how the area and perimeter relate to these arrangements.
2. Who created this simulation and under what license is it released?
This simulation was created by weelookang@gmail.com, Francisco Esquembre, and Felix J. Garcia Clemente. It is released under a Creative Commons Attribution-Share Alike 4.0 Singapore License, meaning it can be shared and adapted for non-commercial purposes as long as appropriate credit is given and any derivative works are shared under the same license. For commercial use of the underlying EasyJavaScriptSimulations Library, separate licensing terms apply.
3. How can I access and use this tangram simulation?
The simulation is embedded as an iframe, which can be included in a webpage using the provided HTML code: <iframe width="100%" height="100%" src="https://iwant2study.org/lookangejss/math/ejss_model_tangram/tangram_Simulation.xhtml " frameborder="0"></iframe>. Users can interact with it directly on a webpage to drag and drop the tangram pieces and observe the area and perimeter.
4. What are the educational benefits of using this simulation?
This simulation provides a hands-on and visual way to understand the concepts of area and perimeter. By manipulating the tangram pieces, learners can see that different shapes can have the same area but different perimeters, or vice versa. It can also enhance spatial reasoning and problem-solving skills as users try to form specific shapes.
5. Are there any learning goals associated with this simulation?
The resource mentions "Sample Learning Goals" and a "For Teachers" section, suggesting that there are specific educational objectives intended for the use of this simulation in a learning environment. However, the actual text of these sections is not provided in the given sources.
6. Are there any related resources or games mentioned in connection with this simulation?
Yes, the source provides a link to another tangram game on ABCya.com (https://www.abcya.com/games/tangrams), suggesting that this simulation is part of a broader collection of resources for learning through interactive activities.
7. Is this simulation part of a larger project or initiative?
The simulation is hosted under "Open Educational Resources / Open Source Physics @ Singapore" and is listed among various other interactive simulations created for the Student Learning Space (SLS) Hackathon. This indicates that it is part of a larger effort to develop and share open educational resources, particularly in science and mathematics, for the Singaporean education system.
8. What other types of interactive simulations are available from the same creators or platform?
The provided text includes a lengthy list of other JavaScript model simulations covering a wide range of topics in mathematics, physics, chemistry, and even other subjects like economics and computer science. These simulations address concepts such as vector addition, heat transfer, kinematics, electromagnetism, calculus, fractals, and games, highlighting a diverse collection of interactive learning tools.
- Details
- Written by Loo Kang Wee
- Parent Category: geometry
- Category: 1. 2D Shapes
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