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Eugene Butikov; lookang; Felix J. Garcia Clemente

Source 1: Excerpts from "GyroScope Simulator"

This source provides basic information about the simulator, including the authors and licensing details. It indicates the tool was compiled using EJS (Easy JavaScript Simulations).

Key Information:

  • Title: GyroScope Simulator
  • Authors: Eugene Butikov; lookang; Felix J. Garcia Clemente
  • Copyright: © 2018
  • Compilation: EJS 6.0_beta (180814)
  • License: Released under a license (details not provided in this excerpt).

Source 2: Excerpts from "Spinning Gyroscope JavaScript HTML5 Applet Simulation Model - Open Educational Resources / Open Source Physics @ Singapore"

This source offers a more detailed description of the gyroscope simulation, its purpose, functionality, and the underlying physics concepts it aims to illustrate.

Main Themes and Important Ideas:

  • Visualization of Counterintuitive Behavior: The primary goal of the simulation is to help users understand the "somewhat unexpected behavior of a gyroscope under the force of gravity" and its "counterintuitive behavior."
  • Simulation of Forced Precession and Nutation: The program specifically simulates "the forced (torque-induced) precession and nutation of a gyroscope."
  • Relating to Real-World Examples: The description draws a parallel to the familiar behavior of a spinning top in childhood to introduce the concepts. "As long as the top is spinning fast enough, it remains staying steadily on the lower sharp end of the axis avoiding falling down to the ground and preserving the vertical position of the axis in spite of the high position of its center of mass..."
  • Interactive Exploration: Users can interact with the simulation by starting, pausing, varying parameters, and rotating the 3D view. "You can make a pause in the simulation and resume it by clicking on the button 'Start/Pause'." "By dragging the pointer of the mouse inside the WebGL window... you can rotate the 3D gyroscope around the vertical and horizontal axes for a more convenient point of view."
  • Forced (Torque-Induced) Precession: This occurs when the axis of a spinning gyroscope, inclined to the vertical and subjected to an external torque (like gravity), generates a circular cone in space while maintaining a constant angle with the vertical. "This kind of motion of a gyroscope that is subjected to an external torque is called forced or torque-induced precession." The simulation allows users to observe this specifically.
  • Role of Gravity as Torque: For a gyroscope supported at a point different from its center of mass, gravity provides the external torque causing precession. "For a gyroscope whose axis is supported at a point different from the center of mass, this external torque is provided by the force of gravity."
  • Angular Momentum and Torque Relationship: The simulation is based on the fundamental principle of rigid body dynamics: "the time rate ( \frac{dL}{dt} ) of change in the angular momentum L equals the torque N of the external forces exerted on the body: ( \frac{dL}{dt} = N )."
  • Direction of Torque and Precession: The torque due to gravity is directed horizontally and perpendicular to the angular momentum vector, causing a change in the direction of the angular momentum (and thus the gyroscope's axis) rather than its magnitude. "The upper end of the axis moves in the direction of torque N rather than in the direction of the force itself." This explains the seemingly unusual behavior.
  • Factors Affecting Precession: The angular velocity of precession depends on the direction of rotation, the gravitational acceleration, the distance of the center of mass from the support, and is inversely proportional to the angular velocity of the gyroscope's own rotation. "The magnitude of the angular velocity of precession is inversely proportional to the angular velocity of own rotation, and directly proportional to the distance of the center of mass from the supporting point."
  • Importance of Initial Conditions for Regular Precession: Regular precession without nutation occurs only under specific initial conditions, requiring a certain initial angular velocity about the vertical. "The regular precession of a gyroscope occurs only if the initial conditions are quite definite..."
  • Nutation as Superposition of Motions: In the general case (arbitrary initial conditions), the gyroscope's motion is a combination of forced precession and nutation. "In the general case, i.e., for arbitrary initial conditions, the motion of a gyroscope is a superposition of forced regular precession and nutation." Nutation is described as small vibrations or shivering of the precessing axis, often caused by a slight deviation of the angular momentum from the axis of symmetry.
  • Free Precession (Nutation in Free Rotation): The source briefly touches upon inertial (free) rotation where, in the absence of external torques, the axis of a symmetrical body precesses uniformly about the fixed direction of its angular momentum. This is referred to as free regular precession and, when occurring with a gyroscope, is usually called nutation.
  • Simulation of Nutation: The program simulates forced precession accompanied by nutation, assuming the gyroscope is released with zero initial velocity after being spun. This results in a cycloid-like trajectory of the axis end.
  • Pseudo Regular Precession: For fast-spinning gyroscopes, nutation is often small and rapid, leading to a pseudo regular precession that is almost indistinguishable from regular precession. Friction can further dampen nutation, eventually leading to regular precession. "The simulation shows clearly how kinks and sharp apexes of the axis trajectory... gradually smooth over and flatten, and the original complicated trajectory transforms in the course of time into a circle that corresponds to the regular forced precession."
  • Controlling the Simulation: The description details how users can interact with the HTML5 applet to rotate the view, pan, zoom, start/pause, step through the simulation, reset parameters, and use predefined examples. It also explains how to adjust parameters using sliders and keyboard input.
  • Adjustable Parameters: Users can modify inertial properties (related to the moment of inertia via "Disc position"), the initial inclination angle of the gyroscope axis, the rotation speed, and toggle friction.
  • Option for Regular Precession: A checkbox allows users to simulate regular precession directly by setting specific initial conditions within the program.
  • Tracing a Point: The simulation can show the trajectory of a point on the gyroscope, allowing for visualization of the complex motion.
  • Learning Objectives for Teachers: The "For Teachers by Eugene Butikov" section highlights the program's value in visualizing the counterintuitive behavior of gyroscopes.
  • Step-by-Step Instructions for Use: The "How to Use" section provides a clear guide for users to interact with the simulation effectively, encouraging exploration, observation, and reflection.
  • Links to Related Resources: The page provides links to other gyroscope simulations and related physics resources, acknowledging the contributions of other developers.
  • Licensing Information: The content is licensed under Creative Commons Attribution-Share Alike 4.0 Singapore License, with separate terms for commercial use of the EasyJavaScriptSimulations Library.

Overall Summary:

The "GyroScope Simulator" is presented as an interactive, user-friendly tool for understanding the complex dynamics of spinning gyroscopes. It focuses on visualizing the phenomena of forced precession and nutation, explaining them through the fundamental principles of rigid body dynamics, particularly the relationship between torque and the rate of change of angular momentum. The simulation allows for hands-on exploration by varying parameters and observing the resulting changes in the gyroscope's motion. The detailed description and user guide emphasize the educational value of the applet for both students and teachers seeking a better grasp of this often counterintuitive physical phenomenon

 

 

Gyroscope Motion Study Guide

Quiz

  1. Describe the primary motion of a spinning gyroscope subjected to gravity when its axis is inclined to the vertical. What is this motion called?
  2. According to the principle of rigid body dynamics, how is the change in angular momentum of a gyroscope related to the external torque acting on it? Explain the implication of this relationship for a gyroscope under gravity.
  3. What is nutation in the context of gyroscope motion, and what typically causes it in a fast-spinning gyroscope?
  4. Explain the difference between forced (torque-induced) precession and free precession (nutation) in a gyroscope.
  5. For a gyroscope undergoing regular precession, what are the key relationships between the angular velocity of precession, the angular velocity of its own rotation, the distance of the center of mass from the support point, and the force of gravity?
  6. Under what specific initial conditions can a gyroscope exhibit regular precession without nutation from the start of its motion?
  7. Describe the trajectory traced by the upper end of a gyroscope's axis when it undergoes forced precession accompanied by nutation, assuming it was released with zero initial velocity after being spun.
  8. What is pseudo-regular precession, and under what conditions does it typically occur in practical applications of gyroscopes? How does it relate to regular precession over time?
  9. What are the two main inertial properties of a gyroscope that influence its motion, as mentioned in the simulation description? How can one of these properties be adjusted in the simulation?
  10. Briefly outline three key steps a user should take when interacting with the provided gyroscope simulation to understand its behavior.

Answer Key

  1. When the axis of a spinning gyroscope is inclined to the vertical and subjected to gravity (providing an external torque), its axis generates a circular cone in space while the angle with the vertical remains constant. This motion is called forced or torque-induced precession.
  2. The time rate of change of the angular momentum (L) of a rigid body is equal to the torque (N) of the external forces exerted on it ((\frac{dL}{dt} = N)). For a gyroscope under gravity, the torque is horizontal and perpendicular to the angular momentum, causing a change in the direction of L (and thus the gyroscope's axis) but not its magnitude, leading to precession.
  3. Nutation in a fast-spinning gyroscope refers to small vibrations and shivering of the precessing axis. It is typically caused by a slight deviation of the vector of the gyroscope's own angular momentum from its axis of symmetry, often resulting from non-ideal initial conditions.
  4. Forced precession is the motion caused by an external torque (like gravity), where the axis of the gyroscope sweeps out a cone around the vertical. Free precession (nutation) occurs in the absence of external torques and is a wobble of the gyroscope's axis around the direction of its angular momentum vector.
  5. The angular velocity of precession is inversely proportional to the angular velocity of the gyroscope's own rotation and directly proportional to the distance of the center of mass from the supporting point and the force of gravity (implicitly through the torque). It is independent of the angle between the axis and the vertical line.
  6. Regular precession without nutation occurs when the gyroscope is spun rapidly around its axis and simultaneously imparted a specific initial angular velocity about the vertical, which is characteristic of the subsequent regular precessional motion.
  7. When a gyroscope is released with zero initial velocity after being spun, the upper end of its axis traces a cycloid-like trajectory, which is the curve traced by a point on the rim of a wheel that rolls without slipping. This is a result of the superposition of forced precession and nutation.
  8. Pseudo-regular precession occurs in fast-spinning gyroscopes used in technical applications where nutation is very small and rapid, making the motion almost indistinguishable from regular precession. Over time, due to friction, the fast nutation typically damps out, and the pseudo-regular precession transforms into regular precession.
  9. The two main inertial properties are the transverse and longitudinal moments of inertia with respect to the axes passing through the supporting point. In the simulation, the moment of inertia about the transverse axis can be changed by adjusting the "Disc position," which alters the distance of the disc's center of gravity from the supporting point.
  10. First, explore the interface and understand the available controls. Second, adjust parameters like initial angular velocity and disc position to observe the resulting changes in the gyroscope's motion (precession and nutation). Third, read any provided descriptions and information to connect the observed behavior with the underlying physics principles.

Essay Format Questions

  1. Discuss the analogy between the motion of a precessing gyroscope under gravity and the behavior of angular momentum as described by the equation ( \frac{dL}{dt} = N ). How does this equation explain the counterintuitive horizontal movement of the gyroscope's axis when a downward torque is applied?
  2. Compare and contrast forced precession and nutation in a gyroscope. Explain the conditions under which each type of motion occurs, their characteristic features, and how they can be observed simultaneously.
  3. Analyze the factors that influence the angular velocity of precession in a gyroscope. Based on the provided text, how do the gyroscope's spin rate, mass distribution, and orientation relative to the gravitational field affect its precessional motion?
  4. The text mentions that the force of gravity "is actually only maintaining, but not causing the precession of the axis." Elaborate on this statement. What initial conditions are necessary to observe regular precession, and how does gravity play a role in this established motion?
  5. Consider the transition from pseudo-regular precession to regular precession in the presence of friction. Describe the initial motion, the role of friction in damping out nutation, and the characteristics of the final regular precessional motion. How does this illustrate the behavior of real-world gyroscopes?

Glossary of Key Terms

  • Angular Momentum (L): A measure of an object's tendency to continue rotating. It depends on the object's moment of inertia and angular velocity. It is a vector quantity with both magnitude and direction.
  • Torque (N): A rotational force that tends to cause an object to rotate about an axis. It is calculated as the cross product of the force and the lever arm (the distance from the axis of rotation to the point where the force is applied). It is also a vector quantity.
  • Precession: A slow, conical motion of the axis of a spinning object, such as a gyroscope, caused by an external torque acting on its angular momentum.
  • Nutation: A nodding or wobbling motion in the axis of a rotating object, superimposed on precession. It often arises from initial disturbances or when the angular momentum is not perfectly aligned with the axis of symmetry.
  • Rigid Body Dynamics: The study of the motion of rigid bodies (objects that maintain a constant shape and size), considering the forces and torques acting on them and their resulting translational and rotational motion.
  • Axis of Symmetry: An axis about which a body has rotational symmetry; that is, the body's appearance remains unchanged after a rotation about this axis.
  • Moment of Inertia: A measure of an object's resistance to changes in its rotational motion. It depends on the object's mass distribution relative to the axis of rotation.
  • Angular Velocity: A measure of how fast an object is rotating, typically expressed in radians per second. It is a vector quantity whose direction is along the axis of rotation according to the right-hand rule.
  • Center of Mass: A point representing the average location of the mass of an object or system. For a uniform object, it is at its geometric center.
  • Supporting Point (Pivot): The point around which the gyroscope is free to rotate and where it is supported against gravity in this context.
  • Forced Precession (Torque-induced Precession): Precession that is directly caused and sustained by an external torque acting on the rotating body.
  • Free Precession (Inertial Precession): Precession that occurs in the absence of external torques, where the axis of rotation wobbles around the direction of the constant angular momentum vector. In gyroscopes, this wobble is often referred to as nutation.
  • Pseudo-regular Precession: A type of precessional motion in a fast-spinning gyroscope where nutation is present but has a very small amplitude and high frequency, making the observed motion almost appear as regular precession.
  • Trajectory: The path traced by a point as it moves through space over time.

Sample Learning Goals

[text]

For Teachers by Eugene Butikov 

This JavaScript HTML5 simulation program presented here visualizes a somewhat unexpected behavior of a gyroscope under the force of gravity and helps you better understand this counterintuitive behavior. The program simulates the forced (torque-induced) precession and nutation of a gyroscope.

Gyroscope is a body of rotation (for example, a massive plane or disc) which is set spinning at large angular velocity around its axis of symmetry. A first acquaintance with a gyroscope usually occurs in the early childhood, when a child watches the unusual behavior of a widely known toy – a spinning top. As long as the top is spinning fast enough, it remains staying steadily on the lower sharp end of the axis avoiding falling down to the ground and preserving the vertical position of the axis in spite of the high position of its center of mass – the center of gravity of a spinning top can be located above its point of the support. 

You can make a pause in the simulation and resume it by clicking on the button "Start/Pause". This control panel allows you also to vary parameters of the system and conditions of the simulation. By dragging the pointer of the mouse inside the WebGL window (moving the pointer with the left button pressed) you can rotate the 3D gyroscope around the vertical and horizontal axes for a more convenient point of view.

If the axis of a spinning gyroscope is inclined to the vertical, its axis generates in space a circular cone, so that the angle between the axis and the vertical remains constant during rotation. This kind of motion of a gyroscope that is subjected to an external torque is called forced or torque-induced precession. For a gyroscope whose axis is supported at a point different from the center of mass, this external torque is provided by the force of gravity. All the points of the gyroscope located at the axis move in circular paths whose centers lie on the vertical line passing through the supporting point. Select from drop down menu the option to observe a simulation of the forced precession. 

The simulation program gives also an impression of trajectories traced by points of the gyroscope which don't belong to the axis. Imagine an arrow fixed to the gyroscope that originates at the center of mass and makes some angle with the axis. The program shows the trace of this arrow spike which emerges beyond the surface bounding the body. The distance of this end point from the pivot is equal to the length of the gyroscope axis. This means that both trajectiries lie on the surface of the same sphere whose center is located at the pivot. If this arrow path hinders you from convenient observation of the gyroscope motion, you can uncheck the box "Show trace" on the control panel.

This strange at first sight behavior of the gyroscope is explained on the basis of the main law of rigid body dynamics according to which the time rate dLdt of change in the angular momentum L equals the torque N of the external forces exerted on the body: dLdt=N.

When the gyroscope is set to rotation around its axis of symmetry, vector L of its angular momentum is also direcred along this axis. Being inclined to the vertical, the gyroscope undergoes precession, that is, besides rotation around its own axis, turns also around the vertical axis. At fast own rotation this precession occurs so slowly that with good accuracy it is possible to neglect the component of the angular momentum which is caused by precession around the vertical. In other words, even in this case we can assume that vector L of the total angular momentum is directed approximately along the axis of the gyroscope. An approximate theory of a gyroscope is based on the assumption that vector L of the total angular momentum is always directed along the axis of symmetry. Therefore behavior of vector Ltells us about the behavior of the gyroscope axis.

The torque N produced by the force of gravity at any moment of time is directed horizontally at right angle to vector L of the angular momentum, as well as to the axis of the gyroscope. This means that the force of gravity can change only the direction of L, but not its magnitude. The upper end of the axis moves in the direction of torque N rather than in the direction of the force itself. This explains the unusual at first sight and counterintuitive behavior of the gyroscope. As a result, vector L and the axis of the gyroscope together with L are turning uniformly about the vertical line passing through the supporting point. This motion is just the forced precession.

If the gyroscope is spinning counterclockwise, the angular velocity of precession is directed oppositely to vector g, i.e., the precession also occurs counterclockwise. The magnitude of the angular velocity of precession is inversely proportional to the angular velocity of own rotation, and directly proportional to the distance of the center of mass from the supporting point. The angular velocity of precession is independent of the angle between the axis and the vertical line.

The regular precession of a gyroscope occurs only if the initial conditions are quite definite: in order to observe this regular behavior, we should make the gyroscope spinning fast around its axis and also impart to this axis a rotation about the vertical with a quite certain angular velocity, namely the velocity which is characteristic of the following regular precession. Only this initial angular velocity of the axis will provide the regular precession. In this sense we can say that the force of gravity that tends to turn down the gyroscope is actually only maintaining, but not causing the precession of the axis.

In the general case, i.e., for arbitrary initial conditions, the motion of a gyroscope is a superposition of forced regular precession and nutation. Nutation of a fast-spinning gyroscope reveals itself as (small) vibration and shivering of the precessing axis. Nutation is caused by a possible small deviation of the vector of own angular momentum from the axis of symmetry. (This deviation is absent only for carefully chosen specific initial conditions.) If we forget for a while about the force of gravity, the motion of the gyroscope would be an inertial (free) rotation. A detailed description and simulation of such inertial rotation can be found at "Free rotation of an axially symmetrical body" and in the paper "Inertial Rotation of a Rigid Body".

When the angular momentum of a free symmetrical body deviates from its axis of symmetry, the inertial rotation of the body can be represented as a superposition of two simultaneous rotations: one is rotation about the axis of symmetry (direction of this axis is fixed with respect to the body), and the second is rotation of this axis about a fixed in space direction of the angular momentum L. The axis of the body generates a circular cone (with a small angle) about the direction of vector L. This uniform motion of the axis along a cone in the absence of external torques is a free regular precession. When this precession occurs with a gyroscope, it is usually called a nutation. Causes and peculiarities of nutation are described in greater detail in the paper "Precession and Nutation of a Gyroscope. Select from drop down menu in order to observe the simulation of forced precession accompanied by a nutation. 

In the program, the simulation of forced precession accompanied by a nutation corresponds to certain initial conditions. Namely, it is assumed that we are supporting the upper end of the gyroscope axis against gravity by an upward force while setting it to spin around its axis, and then release the axis with zero initial velocity. Before this moment the gyroscope simply spins around an axis fixed in space. At the moment when we release the axis, both mentioned above motions start simultaneously: a regular precession forced by gravity, and a free precession along the cone of nutation about the angular momentum of own rotation. When both motions add, the upper end of the axis traces a cycloid-like trajectory – the curve along which moves a point of the rim of a wheel that rolls without slipping. The program shows also (by the red circle) the trajectory traced by the end-point of the angular momentum vector that corresponds to spinning of the gyroscope around its axis of symmetry.

When the cone of nutation is narrow, the forced precession is called pseudo regular. For fast-spinning gyroscopes used in technical applications, the pseudo regular precession is almost indistinguishable from regular. In these cases nutation reveals itself as hardly noticeable very fast shivering of the gyroscope axis. Moreover, this fast nutation damps out rapidly by virtue of friction, and the pseudo regular precession transforms into a regular precession. Select from drop down menu in order to make the program simulate how a pseudoregular precession gradually transforms into a regular one.  The simulation shows clearly how kinks and sharp apexes of the axis trajectory (the yellow curve) gradually smooth over and flatten, and the original complicated trajectory transforms in the course of time into a circle that corresponds to the regular forced precession.

Controlling the HTML5.
The simulation program allows you to vary parameters of the system and conditions of the simulation. You can rotate the webGL view of the gyroscope around the vertical and horizontal axes (for a more convenient point of view) simply by dragging the pointer of the mouse inside the applet window (moving the pointer with the left button pressed). If in addition you will hold the "Control" key on the keyboard, the image will move in the desired direction. If you will hold the "Shift" key, dragging the mouse pointer will change the scale – the image will move closer or farther.

Rotation of the gyroscope can be represented in a convenient time scale.The functions of other controls are rather obvious. The upper button starts the simulation and makes a pause. The second button allows you to execute the simulation by steps.  The ("Reset") restores the default values.

At first acquaintance with the program you can, instead of entering values of parameters, open the list of predefined examples and choose from it a suitable example. Performing experiments on your own, you can vary the values of parameters either by dragging the sliders, of by typing the desired values with the keyboard. Before changing parameters, you should pause the simulation by using the "Start/Pause" button. When you type new values into the window, the colour of its background changes to bright yellow. You should finish the input by pressing the "Enter" key. If the value is admissible, the window assumes its usual colour.

Inertial properties of a gyroscope are defined by its transverse and longitudinal moments of inertia with respect to the axes, passing through the supporting point. In the program, the moment of inertia about the longitudinal axis is fixed. The moment of inertia about the transverse axis can be changed by moving the disc, i.e., by changing the distance of the disc (of its center of gravity) from the supporting point. The corresponding parameter is called "Disc position." When you increase the height, the angular velocity of forced precession becomes greater, and the ratio of the nutation period to the period of own rotation also increases. Admissible values of the distance from the supporting point to the disc lie in the interval between 0.5 up to 1.25 arbitrary units.

Another geometrical parameter that can be changed in the program is the inclination of the gyroscope axis with respect to the vertical line. On the control panel, this parameter is labelled as "Angle." The corresponding angle should be expressed in degrees. Admissible values lie in the interval from 0 up to 120 degrees. The angular velocity of rotation around own axis ("Rotation speed") can be varied in the interval from 4.0 up to 20.0 (in arbitrary units). To include friction in the model, you can mark the check box "Friction".

The program simulates the gyroscope behavior for the initial conditions, which correspond to releasing the axis (after setting the gyroscope to axial rotation) with initial velocity zero. These initial conditions inevitably give rise to nutation. However, if you mark the check box "Regular precession," the program will choose specific initial conditions which provide regular precession without nutation from the very beginning of the simulation.

We have already mentioned earlier how you can switch on and switch off drawing the trajectory of an arbitrary point of the gyroscope by marking the corresponding check box and indicating the angular position of the desired point ("TraceAngle" parameter on the control panel). The background color of the applet window depends on the state of the check box "Dark background".

A more detailed description of forced precession can be found in the paper "Precession and Nutation of a Gyroscope".

How to Use

  1. Explore the Interface: Once on the simulation page, you will see the interactive interface of the gyroscope simulation.
  2. Understand the Controls: Familiarize yourself with the available controls and features on the simulation interface. These may include sliders, buttons, or input fields.
  3. Adjust Parameters: Experiment with adjusting parameters such as the gyroscope's initial angular velocity, mass, and radius. Use the sliders or input fields provided to change these values.
  4. Observe Gyroscope Motion: Interact with the simulation to observe how the gyroscope behaves under different conditions. Pay attention to the precession and nutation motions.
  5. Read Descriptions and Information: Look for any descriptions or informational text provided on the simulation page. This information may explain the physics principles behind the gyroscope's motion.
  6. Try Different Scenarios: Use the simulation to explore various scenarios. For example, you can change the orientation of the gyroscope, modify external torques, or adjust other relevant parameters.
  7. Learn from Observations: Observe how the gyroscope responds to your changes. Take note of any patterns, trends, or unexpected behaviors. This hands-on exploration will deepen your understanding of rotational motion and gyroscopic effects.
  8. Experiment and Ask Questions: Use the simulation as a tool for experimentation. If you have questions about gyroscopes or rotational motion, try to answer them by manipulating the simulation.
  9. Reflect and Summarize: After exploring the simulation, take some time to reflect on what you have observed. Summarize key findings and relate them to the principles of gyroscopic motion.
  10. Further Study: If you're interested in delving deeper into gyroscopes, consider exploring additional resources, textbooks, or online materials related to rotational motion and gyroscopic effects.
Remember that this simulation is a valuable tool for visualizing and understanding the behavior of gyroscopes, so make the most of your interactive learning experience.

Video

[text]

 Version:

  1. http://butikov.faculty.ifmo.ru/Applets/Gyroscope.html by Professor Eugene Butikov 
  2. http://weelookang.blogspot.com/2018/10/gyroscope-javascript-html5-applet.html

Other Resources

  1. http://www.phy.ntnu.edu.tw/ntnujava/index.php?topic=2139.msg7955#new by Fu-Kwun Hwang
  2. http://www.compadre.org/osp/items/detail.cfm?ID=10681 by Wolfgang Christian

Frequently Asked Questions: Gyroscope Simulation

1. What is a gyroscope and what makes its behavior seem unusual? A gyroscope is a spinning body, typically a disc or wheel, mounted on an axis that can pivot freely. Its behavior appears unusual because when subjected to a torque (like gravity), instead of falling over in the direction of the torque, its axis of rotation precesses, meaning it slowly turns in a circle around a vertical axis. This counterintuitive motion is often first encountered with a spinning top, which can remain upright even with its center of mass above its support point.

2. What is precession and what causes it in a gyroscope? Precession in a gyroscope is the slow, conical motion of its axis of rotation around a vertical line when subjected to an external torque. In the context of a spinning gyroscope supported at a point different from its center of mass, this torque is provided by the force of gravity. The time rate of change of the gyroscope's angular momentum is equal to the torque applied. Because the torque due to gravity is directed horizontally and perpendicular to the angular momentum vector (which is along the spinning axis), it causes the direction of the angular momentum, and thus the gyroscope's axis, to change continuously, resulting in precession.

3. What is nutation and how does it differ from precession? Nutation is a wobbling or shivering motion of the precessing axis of a gyroscope. It's a small, often rapid oscillation superimposed on the slower precession. Nutation arises from initial conditions that are not perfectly aligned for smooth precession, such as releasing the gyroscope with zero initial velocity of the axis. It can also be caused by a slight deviation of the gyroscope's angular momentum vector from its axis of symmetry. While precession is the primary circular motion of the axis, nutation is a secondary oscillatory movement around this precessional path.

4. What role does angular momentum play in gyroscope motion? Angular momentum is fundamental to understanding gyroscope behavior. When a gyroscope spins rapidly around its axis of symmetry, it possesses a significant angular momentum vector directed along this axis. The external torque applied to the gyroscope causes a change in this angular momentum vector. Crucially, the torque due to gravity is perpendicular to the angular momentum, which means it changes the direction of the angular momentum, not its magnitude. This change in direction is what manifests as precession. The faster the spin (and thus the larger the initial angular momentum), the slower the rate of precession.

5. What is the relationship between the direction of spin and the direction of precession? The direction of the gyroscope's spin and the direction of the torque determine the direction of precession. For a gyroscope spinning counterclockwise when viewed from above, the precession caused by gravity (a downward force acting at the center of mass) will also be counterclockwise. The upper end of the gyroscope's axis moves in the direction of the torque.

6. Under what conditions does regular precession occur, and what are pseudo-regular precession and free precession? Regular precession, where the gyroscope axis traces a perfect cone at a constant rate, occurs only under specific initial conditions. The gyroscope needs to be spinning fast and also be given a specific initial angular velocity about the vertical axis, which is characteristic of the resulting regular precession. Pseudo-regular precession occurs in fast-spinning gyroscopes when nutation is present but is very small and rapid, making it almost indistinguishable from regular precession. Free precession, or nutation in a different context, occurs when a rotating symmetrical body experiences no external torques. In this case, if the angular momentum is not perfectly aligned with the axis of symmetry, the axis will precess uniformly about the fixed direction of the angular momentum in space.

7. How can the provided simulation help in understanding gyroscopes? The interactive JavaScript HTML5 simulation allows users to visualize the complex motion of a gyroscope, including forced precession and nutation, under the influence of gravity. Users can manipulate various parameters such as the initial spin velocity, the angle of inclination of the axis, and the position of the center of mass. By observing the gyroscope's response to these changes, users can develop an intuitive understanding of the underlying physics principles, such as the relationship between torque, angular momentum, spin rate, and the rates of precession and nutation. The simulation also allows for observing the trajectories of different points on the gyroscope and the effect of friction.

8. How can I effectively use the gyroscope simulation for learning? To effectively use the simulation, begin by exploring the interface and understanding the available controls. Experiment with adjusting different parameters one at a time and observe the resulting changes in the gyroscope's motion, particularly the precession and nutation. Pay attention to any descriptive text or learning goals provided with the simulation. Try to predict how changes in parameters will affect the motion before making adjustments. By systematically exploring different scenarios and reflecting on the observations, you can build a deeper and more intuitive understanding of gyroscopic behavior. The simulation serves as a virtual laboratory for testing hypotheses and solidifying knowledge of rotational dynamics.

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