https://edtechsims.com/ |
What is EdTechSims
EdTechSims is a website offering interactive simulations across a variety of school subjects: English, Math, Chemistry, Physics, Biology, and games. (EdTech Sims)
Some of the features / modules on EdTechSims:
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Simile Generator — generates creative comparisons. (EdTech Sims)
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Functional Group Isomerism — a chemistry simulation where you can adjust carbon count, molecular formulas, etc. (EdTech Sims)
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Titration pH Curves — chemistry simulation of titration curves. (EdTech Sims)
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Formula Feast — for ionic compounds and formula writing practice. (EdTech Sims)
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Games — e.g. Pong Challenge, Connect Four, memory / perceptual games. (EdTech Sims)
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Blog — posts such as “How to Use Perplexity for Student Research Projects” show that the site also shares pedagogical / edtech commentary. (EdTech Sims)
They describe the site as a “passion project” to stay current with educational technology developments. (EdTech Sims)
So in short: EdTechSims is a hybrid of educational tools + simulations + learning games + blog / resource site.
What works well: Strengths & unique features
Here are what I see as the strengths of EdTechSims (and lessons you can learn from them):
Strength | Why it matters |
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Interactive and visual | Students often learn better when they can manipulate inputs (e.g. changing concentration, formulas) and see the output (graphs, curves). |
Multi-disciplinary | They don’t limit to one domain; they cover STEM + English + games, which helps with cross-subject reach. |
Low barrier to access | Because it’s web-based and likely JavaScript/HTML, students can use it without heavy installations. |
Blend of “fun + learning” | The game elements and simulations make the learning exploratory rather than passive. |
Supplemented by blog / pedagogy | The blog content can help teachers / learners reflect on how to use the simulations, or keep up with edtech trends. |
Maintained as passion / evolving | The note that it’s a passion project implies that the author is willing to experiment, update, and respond to feedback. |
Possible Challenges & Suggestions for Improvement
No site is perfect; here are places where EdTechSims could be strengthened (or things to watch out for) — also useful pointers if you ever build something like this.
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Scalability & Maintenance
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As the number of simulations grows, ensuring each remains bug-free, responsive, and compatible across devices becomes challenging.
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Suggestion: use modular frameworks (e.g. React, Vue, or even smaller frameworks) so each simulation is independently maintainable.
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User Guidance & Scaffolding
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Some users (especially weaker learners) might struggle with “What do I try first?” or “How to interpret the graph?”
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Suggestion: embed guided tutorials, hints, step-by-step modes, or “challenge / explore / confirm” modes.
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Assessment & Feedback
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It’s one thing to let students play or explore; it’s another to help them learn from mistakes.
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Suggestion: integrate reflection prompts, mini-quizzes, immediate feedback, or even analytics for teachers to see how students interact.
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Mobile / Touch Interface
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Many students may use tablets or phones. Simulations must be usable on touch devices (drag/drop, pinch, etc).
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Suggestion: responsive design, alternate input mechanisms (sliders, buttons), careful layout for small screens.
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Accessibility / Inclusivity
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Ensure screen reader support, keyboard navigation, color contrasts, etc.
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Suggestion: ARIA roles, alternative text, options for colorblind users, adjustable font sizes.
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Performance & Load Times
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Complex simulations can tax browser performance, especially on older devices.
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Suggestion: lazy loading, simplifying animations, optimizing code, offloading heavy computation to web workers (if needed).
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Content Depth / Differentiation
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Some students might find basic simulations too simple, others too challenging.
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Suggestion: multiple levels (basic → advanced), or “sandbox mode” for open exploration.
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Community & User Contribution
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If the site can open up for teacher contributions or student-shared simulations, it can grow richer.
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Suggestion: allow teachers to design small modules or quizzes and share them.
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How I’d Use / Integrate EdTechSims in Teaching
As an educational technology specialist, here's how I might integrate or leverage EdTechSims in practice:
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Flipped classroom: assign simulation exploration as homework; in class, students discuss observations/curiosities.
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Lab replacement / supplement: for topics (like titration curves) where lab equipment is limited or dangerous, use virtual sim first before hands-on.
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Exploratory tasks / challenge tasks: give students open-ended prompts like “how does changing pH affect the curve shape?” or “design a molecule that fits this property.”
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Peer learning & sharing: ask students to explore, then share “tips / tricks / surprises” they found.
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Teacher PD: use the blog / site as exemplar of how to design simulations; have teachers critique / propose enhancements.
Possible Directions If You Want to Build Something Similar (or Extend It)
Since you mentioned you like generating HTML simulations, here’s how you might approach building or enhancing a site like EdTechSims. Below are architectural / feature ideas + tech choices + a mini roadmap.
Tech & Architecture Ideas
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Framework / Library
Use a front-end framework suited for interactive UI (React, Vue, Svelte). For “pure” small sims, vanilla JavaScript + canvas / SVG is also fine. -
Modular Simulation Components
Each simulation is its own module (folder) with HTML, JS, CSS, data assets. A main loader or “shell” site embeds them. -
Data / Model Layer
Use a model layer (classes / functions) that computes outputs given inputs. UI binds to model. -
State & Undo / Reset
Allow users to reset, step back, or replay changes. -
Export / Snapshot
Let students record their graph / state, export as image or data, share with classmates. -
Teacher Dashboard / Analytics
Logging student interactions (with privacy protection) to see where students struggle. -
Plugin / Community Module System
Let others write and share mini-sim modules.
Roadmap Sketch
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Core Sim Engine / Template
Build a template for a simulation: inputs (sliders, text fields), a reactive model, output (graph / visualization), reset. -
Sample Simulations
Start with simple ones: linear graphs, basic chemistry reaction, word forms in English. -
UI / Navigation / Shell
Create the main site, menu, category pages (English, Math, Chemistry, etc). -
Blog / CMS Integration
Integrate a blog / article system to reflect on design, pedagogy, user stories. -
User / Teacher Features
Add accounts, save states, teacher analytics, sharing. -
Mobile / Accessibility Tuning
Make sure each sim works on mobile, has accessibility support. -
Community / Contribution Features
Allow upload / share of modules, teacher tools.