Translations
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Credits
lookang; Leow DengLi
Main Themes:
- Educational Game Development: The title clearly indicates the development of a game intended for learning Chinese vocabulary.
- Software and Licensing: The mention of EJS (Easy JavaScript Simulations) and a license points towards a software-based educational tool with specific usage terms.
Source 2: Excerpts from "Vocabulary Matching Chinese Word Game HTML5 - Open Educational Resources / Open Source Physics @ Singapore"
This source provides significantly more context about the game, situating it within the "Open Educational Resources / Open Source Physics @ Singapore" platform.
Key Facts and Ideas:
- Platform: The game is hosted on the "Open Educational Resources / Open Source Physics @ Singapore" website.
- Title Variation: While the first source calls it "Chinese Words Matching Game," this source refers to it as "Vocabulary Matching Chinese Word Game HTML5." This likely indicates it focuses on vocabulary building and is developed using HTML5 technology.
- Categorization: The game is categorized under "Chinese Language" and "Games." This confirms its purpose as an educational game for language learning.
- Embed Option: The source provides an <iframe> code, explicitly stating "Embed this model in a webpage," indicating the game is designed for easy integration into other online learning environments.
- Credits: The credits again list lookang; Leow DengLi as the creators.
- Sample Learning Goals: While the actual learning goals are marked as "[texthttps://weelookang.blogspot.com/2018/11/vocabulary-building-chinese-word-game.html". This is likely the release announcement or a dedicated page providing more information about the specific version of the game.
- Other Resources: "[text]" here suggests links to related materials or tools might be available.
- end faq: This indicates the end of a frequently asked questions section (though the questions themselves are about unrelated topics like forgotten usernames and passwords).
- List of Other Resources (Extensive): A significant portion of this source is a long list of various other educational resources, simulations, and tools available on the same platform. These cover a wide range of subjects, primarily in physics and mathematics, often utilizing JavaScript and HTML5. The inclusion of entries related to educational conferences and awards highlights the platform's engagement with the educational technology community.
- License Information: At the end, it explicitly states: "Contents are licensed Creative Commons Attribution-Share Alike 4.0 Singapore License." This clarifies the licensing terms for the game and other resources on the platform. It also provides a separate link and contact for commercial use of the "EasyJavaScriptSimulations Library."
- Platform Mission: The overarching context of "Open Educational Resources / Open Source Physics @ Singapore" suggests a mission to provide freely accessible and modifiable educational materials, particularly in the STEM fields, but also including language learning resources like this game.
- Technology Focus: The repeated mention of "HTML5," "JavaScript," and "EasyJavaScriptSimulations" (EJS) highlights the technological foundation of the resources offered on the platform.
Main Themes:
- Open Educational Resources (OER): The game is presented as an openly accessible educational tool under a Creative Commons license.
- Vocabulary Building: The title in this source emphasizes the game's focus on expanding Chinese vocabulary.
- Interactive Learning: The use of HTML5 and the provision of an embed code indicate an interactive learning experience designed to engage users.
- Technology in Education: The game is part of a larger collection of technology-driven educational resources, primarily utilizing web-based technologies.
- Community and Sharing: The platform's nature and licensing encourage the sharing and adaptation of educational materials.
- Breadth of Resources: The extensive list of other resources demonstrates the platform's commitment to providing a diverse range of tools for various subjects and learning levels.
Quotes:
- From the embed section: "Embed this model in a webpage:" This highlights the portability and integration capabilities of the game.
- Regarding licensing: "Contents are licensed Creative Commons Attribution-Share Alike 4.0 Singapore License." This clearly states the terms under which the game and other resources can be used and shared.
Conclusion:
The "Chinese Words Matching Game," created by lookang and Leow DengLi, is an HTML5-based interactive tool designed for building Chinese vocabulary. It is hosted on the "Open Educational Resources / Open Source Physics @ Singapore" platform, emphasizing its nature as an openly accessible educational resource. The game is intended for use by students and potentially supported by resources "For Teachers" and research connections. Its HTML5 format allows for easy embedding in other web pages, promoting wider accessibility. The game exists within a rich ecosystem of other educational simulations and tools, primarily focused on STEM subjects but also including language learning, all shared under a Creative Commons license. The use of EJS as a development tool is also a recurring technical theme.
Study Guide: Chinese Vocabulary Matching Game
Overview: This study guide is designed to help you review the key aspects of the "Chinese Words Matching Game" and its context within the Open Educational Resources / Open Source Physics @ Singapore project. The game, developed by lookang and Leow DengLi, is an HTML5-based interactive tool for vocabulary building in Chinese.
Key Themes:
- Open Educational Resources (OER): Understand what OER are and how this game fits into that category.
- Interactive Learning: Recognize the benefits of using games and simulations for educational purposes.
- HTML5 Technology: Understand why HTML5 is significant for web-based educational tools.
- Vocabulary Building: Identify the primary learning objective of the "Chinese Words Matching Game."
- Open Source Physics @ Singapore: Understand the mission and scope of this project.
- Easy JavaScript Simulations (EJS): Recognize the role of EJS in the development of this game and other resources.
Review Questions (Short Answer):
- Who are the developers credited with creating the "Chinese Words Matching Game"? Briefly describe their roles or affiliation based on the provided text.
- Under what type of license is the "Chinese Words Matching Game" released? Explain the significance of this licensing for users and educators.
- What is the primary purpose of the "Chinese Words Matching Game" as indicated by its title and the context of "Vocabulary Building"?
- The game is embedded using an <iframe> tag. What does this suggest about how the game can be used by educators or website owners?
- Where is the "Chinese Words Matching Game" hosted online, according to the provided embed code? What does the domain name suggest about the origin of the resource?
- What does the inclusion of the game under "Open Educational Resources / Open Source Physics @ Singapore" suggest about the accessibility and cost of using this resource?
- The text mentions "EasyJavaScriptSimulations (EJS)." What role did EJS play in the creation of this game, according to the copyright information?
- Besides the "Chinese Words Matching Game," the provided text lists numerous other interactive simulations. What is the general subject area that seems to be the focus of many of these resources?
- The "Popular Tags" section includes terms like "Games" and "Mathematics." How does the "Chinese Words Matching Game" potentially connect to the "Games" tag? Could it connect to "Mathematics"? Explain.
- The "Version" information links to a blog post. What kind of additional information or context might be found on such a blog post related to the game?
Answer Key (Short Answer):
- The developers are lookang and Leow DengLi. The text credits them with the copyright and compilation of the game, suggesting they were the primary creators and compilers.
- The game is released under a Creative Commons Attribution-Share Alike 4.0 Singapore License. This license typically allows users to share and adapt the work as long as they give credit and use a similar license for their adaptations, promoting open access and collaboration.
- The primary purpose of the game is vocabulary building in the Chinese language. This is explicitly stated in the title of the resource page and the embed code's path, which includes "VocabularyBuilding_Simulation."
- Embedding with an <iframe> tag indicates that the game can be easily integrated into other websites or learning management systems by simply copying and pasting the provided code, making it convenient for educators to share.
- The game is hosted online at https://iwant2study.org/lookangejss/chinese/ejss_model_VocabularyBuilding/VocabularyBuilding_Simulation.xhtml. The domain iwant2study.org and the reference to Singapore in the project name suggest the resource originates from the Open Source Physics @ Singapore initiative.
- Being part of "Open Educational Resources" and "Open Source Physics" suggests that the resource is likely free to use, modify, and distribute for educational purposes. This promotes equitable access to learning materials.
- The copyright information states that the game was "Compiled with EJS 6.0_beta (180814)," indicating that Easy JavaScript Simulations (EJS) was the software or framework used to develop and compile the interactive game.
- The general subject area of many other listed resources appears to be physics and mathematics, with a strong emphasis on interactive simulations of scientific and mathematical concepts.
- The "Chinese Words Matching Game" connects to the "Games" tag as it is designed as an interactive game to facilitate learning. It could indirectly connect to "Mathematics" if the vocabulary being taught includes mathematical terms, although this is not explicitly stated.
- The blog post linked in the "Version" information might contain announcements, explanations of the game's features, pedagogical suggestions for teachers, updates, or user feedback related to the "Chinese Words Matching Game."
Essay Format Questions:
- Discuss the benefits and potential challenges of using HTML5-based interactive games like the "Chinese Words Matching Game" for language vocabulary acquisition in an educational setting.
- Analyze how the "Chinese Words Matching Game" aligns with the principles and goals of Open Educational Resources (OER) and the broader Open Source movement in education.
- Based on the provided list of resources from Open Source Physics @ Singapore, what conclusions can you draw about the project's overall approach to teaching and learning, and how does the "Chinese Words Matching Game" fit into this approach?
- Explore the role of technology, specifically tools like Easy JavaScript Simulations (EJS), in the development and dissemination of interactive educational resources like the "Chinese Words Matching Game."
- Consider the potential impact of freely available, web-based educational games like this on access to language learning resources and the diversification of teaching methodologies.
Glossary of Key Terms:
- HTML5: The latest evolution of the standard that underpins the World Wide Web. It is used for structuring and presenting content on the internet and supports multimedia elements and interactive features without the need for plugins.
- Open Educational Resources (OER): Teaching, learning, and research materials that are freely available to everyone, often under open licenses that permit their re-use, adaptation, and redistribution.
- Open Source: A philosophy and practice that promotes free access to the design and implementation of software, allowing users to study, change, and distribute the software to anyone and for any purpose.
- JavaScript: A high-level, often just-in-time compiled programming language that conforms to the ECMAScript specification. It is a core technology of the World Wide Web, used to make web pages interactive.
- Interactive Learning: An educational approach where students actively participate in the learning process through activities, simulations, discussions, and other engaging methods, rather than passively receiving information.
- Simulation: A model or re-creation of a real-world process or system, often used in education to allow learners to experiment and observe outcomes in a safe and controlled environment.
- License (Creative Commons Attribution-Share Alike 4.0): A type of public copyright license that allows others to distribute, remix, adapt, and build upon the work, even commercially, as long as they credit the original creator and license their new creations under identical terms.
- Embed: To integrate content, such as a video or interactive application, from one website into another, often using specific code like an <iframe> tag.
- Vocabulary Building: The process of learning and acquiring new words in a language.
- Easy JavaScript Simulations (EJS): A free authoring and modeling tool written in Java that allows users to create interactive science and mathematics simulations in JavaScript for the web.
Sample Learning Goals
[text]
For Teachers
[text]
Research
[text]
Video
[text]
Version:
Other Resources
[text]
Frequently Asked Questions about the Chinese Words Matching Game
- What is the "Chinese Words Matching Game"? The "Chinese Words Matching Game" is an interactive learning tool, likely in the form of a web-based game (potentially HTML5), designed to help users build their Chinese vocabulary through matching exercises. It presents Chinese words and requires users to match them with their corresponding meanings or perhaps related Chinese characters.
- Who created the "Chinese Words Matching Game"? The game was created by lookang and Leow DengLi, as indicated in the provided source materials.
- Under what license is the "Chinese Words Matching Game" released? The game is released under a specific license, as mentioned in the "Chinese Words Matching Game" source, although the exact details of the license aren't fully specified beyond it being a "license" mentioned alongside the copyright information.
- Where can I access or embed the "Chinese Words Matching Game"? The game can be accessed and embedded into webpages using the provided iframe code: <iframe width="100%" height="100%" src="https://iwant2study.org/lookangejss/chinese/ejss_model_VocabularyBuilding/VocabularyBuilding_Simulation.xhtml " frameborder="0"></iframe>. This allows the game to be directly integrated into other online learning platforms or websites.
- What is the connection between the "Chinese Words Matching Game" and "Open Educational Resources / Open Source Physics @ Singapore"? The "Chinese Words Matching Game" is hosted under the "Open Educational Resources / Open Source Physics @ Singapore" platform. This suggests that the game is intended to be a freely available educational resource, aligning with the platform's goals of providing open educational materials, even though its focus is on language learning rather than physics.
- What other types of educational resources are available on the "Open Educational Resources / Open Source Physics @ Singapore" platform? The platform hosts a wide variety of interactive simulations and games, primarily focusing on physics and mathematics. Examples include simulations on mechanics (e.g., projectile motion, oscillations), electromagnetism (e.g., magnetic fields, Faraday's law), waves, thermodynamics, quantum physics, and various mathematical concepts (e.g., calculus, algebra, geometry). It also features some games for mathematics and other subjects like prime numbers and Sudoku.
- What technology is used to develop the "Chinese Words Matching Game" and other resources on this platform? Many of the resources, including the "Chinese Words Matching Game" and numerous physics and math simulations, are developed using JavaScript and often within the Easy JavaScript Simulations (EJS) framework, which allows for the creation of interactive HTML5 applets.
- Is the "Open Educational Resources / Open Source Physics @ Singapore" platform only for students? While many resources are aimed at student learning, the platform also provides materials "For Teachers," suggesting that it is intended to support educators in their teaching practices with interactive tools and simulations. The inclusion of conference papers and workshop information further indicates its use by and engagement with the educational community.
- Details
- Written by Loo Kang Wee
- Parent Category: Mother Tongue Languages
- Category: Chinese Language
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