About
this is an derived EJSS model based on Larry Engelhardt - Francis Marion University model by lookang
Rocket Launch - Project Template
This is an incomplete template for the "Modeling a Rocket Launch with Gravity and Air Resistance" project. Modify this template to complete the project as described in the PDF document available at http://www.compadre.org/osp/items/detail.cfm?ID=11294.
Translations
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Credits
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Briefing Document: Rocket JavaScript HTML5 Applet Simulation Model
1. Overview
This document reviews the information provided on the "Rocket JavaScript HTML5 Applet Simulation Model" found within the Open Educational Resources / Open Source Physics @ Singapore website. This resource appears to be a component of a larger collection of interactive physics simulations designed for educational purposes. The rocket model is specifically described as an incomplete template designed for students and educators to further develop.
2. Main Themes & Key Ideas
- Open Educational Resource (OER): The primary theme is the promotion of open-source educational tools. The website explicitly states "Open Educational Resources / Open Source Physics @ Singapore" and uses the Creative Commons Attribution-Share Alike 4.0 Singapore License, underscoring the free and shareable nature of the resources.
- Interactive Simulation: The core element is the "Rocket JavaScript HTML5 Applet Simulation Model," which is an interactive tool presented as an iframe embed on the webpage. The model is designed to simulate a rocket launch and seems focused on the physics of motion, gravity, and air resistance. The ability to "Embed this model in a webpage" highlights its accessibility for educators.
- Derived & Incomplete Model: The simulation is stated to be "an derived EJSS model based on Larry Engelhardt - Francis Marion University model by lookang." It is not a complete or fully functional model, but rather a template designed to be modified, as the text indicates it's an "incomplete template for the 'Modeling a Rocket Launch with Gravity and Air Resistance' project." This emphasizes the learning-by-doing approach the site promotes.
- Coding and Modification: A significant aspect is the encouragement of users to engage with the underlying code. The "Lesson on coding" link and "Write up for Coding Rocket Physics" resources point to an approach that empowers students to not only observe the simulation but also modify and explore it's code.
- Easy JavaScript Simulation (EJS): The simulation is based on the Easy JavaScript Simulation (EJSS) platform, which is mentioned throughout the document. This highlights the site's commitment to using specific tools for creating interactive learning experiences. The license terms for the EJS Library indicates a mix of free use for non-commercial use and that "for commercial use of EasyJavaScriptSimulations Library, please read https://www.um.es/fem/EjsWiki/Main/EJSLicense and contact This email address is being protected from spambots. You need JavaScript enabled to view it. directly."
- Project Based Learning: The connection to a specific project "Modeling a Rocket Launch with Gravity and Air Resistance" (detailed at a linked PDF on compadre.org), suggests the simulation is intended to be part of a more comprehensive lesson plan.
- Breadth of Resources: The numerous links in the sidebar reveal a vast library of physics-related simulations, models, and tools, covering a range of topics from mechanics and electromagnetism to waves and optics. It seems that this particular rocket simulation is one resource in a wider collection.
3. Important Facts
- Source Model: The rocket simulation is based on a model by Larry Engelhardt, modified by lookang.
- Template Nature: The current simulation is intentionally "incomplete" to facilitate user engagement in the process of modeling a system.
- Link to Compadre.org: The site directs users to compadre.org for the full project description, indicating a reliance on external resources for complete learning packages.
- Use of JavaScript and HTML5: The models are based on HTML5 and JavaScript, showing the use of readily available web technologies.
- Contact Information: Contact emails are provided for inquiries and contributions which promotes collaboration.
- License Terms: The materials are licensed under a Creative Commons Attribution-Share Alike 4.0 Singapore License, promoting reuse and adaptation with attribution.
- Awards: The site references several awards received for innovative contributions to education, which lends credibility.
- Language Translations: The site provides a section for "Translations" suggesting an attempt to broaden access.
4. Key Quotes
- "this is an derived EJSS model based on Larry Engelhardt - Francis Marion University model by lookang" - This establishes the origin and modification of the model.
- "This is an incomplete template for the 'Modeling a Rocket Launch with Gravity and Air Resistance' project." - This clearly states the purpose of the model as a starting point for exploration.
5. Implications
- Pedagogical Approach: The website promotes an active learning approach through hands-on coding and modification of existing simulations.
- Community Driven Learning: It seems the materials are intended for both self-learners and educators, encouraging collaboration and adaptation.
- Accessibility: The use of open-source tools and web technologies promotes access to high-quality physics education resources.
- Potential: The "incomplete" nature of the rocket model is not a drawback but rather an invitation to explore, adapt, and enhance, which highlights the site's philosophy towards learning and the purpose of the OER's provided.
6. Conclusion
The "Rocket JavaScript HTML5 Applet Simulation Model" is a valuable component of a larger project dedicated to promoting open-source physics education. The interactive simulation, combined with its focus on modification and project-based learning, is designed to engage learners in the principles of physics. The site demonstrates a commitment to making high quality education resources readily available.
Rocket Simulation Model Study Guide
Quiz
Instructions: Answer the following questions in 2-3 sentences each.
- What is the primary function of the provided JavaScript HTML5 applet simulation model?
- Who developed the original model that this simulation is based on?
- What document provides further information about completing the project associated with this model?
- What is Easy JavaScript Simulation (EJS) and what is its relationship to the rocket model?
- Besides the rocket model, name three other physics simulations or tools listed on this page.
- What is the stated license under which the materials on this site are shared?
- What are "Tracker" models and provide an example from the list?
- What are some of the topics covered under the "Popular Tags" section of the website?
- What is the website address provided to find further information on coding rocket physics?
- Why is it noted that the rocket launch project template is 'incomplete'?
Quiz Answer Key
- The primary function of the JavaScript HTML5 applet simulation model is to provide an interactive simulation of a rocket launch. The model is designed as an educational tool to help users understand the physics of rocket launches.
- The original model is based on work done by Larry Engelhardt of Francis Marion University. The current simulation is a derived model developed by lookang.
- Further information about completing the "Modeling a Rocket Launch with Gravity and Air Resistance" project can be found in a PDF document available at http://www.compadre.org/osp/items/detail.cfm?ID=11294.
- Easy JavaScript Simulation (EJS) is a tool for creating interactive physics simulations. This rocket model is a derived EJS model, indicating that EJS was used to create and develop the simulation.
- Three other physics simulations or tools include the Kepler Orbit JavaScript HTML5 Applet Simulation Model, the Pendulum 3D JavaScript HTML5 Applet Simulation Model, and the Desmos Modeling Tool.
- The materials on this site are shared under a Creative Commons Attribution-Share Alike 4.0 Singapore License. This means users are free to share and adapt the materials as long as they give appropriate credit and share alike.
- "Tracker" models are video analysis tools that allow users to track and model objects in videos. One example from the list is "Tracker Modelling Skydiving with Parachute Opening by Evergreen Sec Tan Kim Kia."
- Some of the topics covered under "Popular Tags" include Sound, Dynamics, Junior College, Primary, Measurement, and Energy Work Power.
- The website address provided to find further information on coding rocket physics is http://weelookang.blogspot.sg/2013/11/coding-rocket-science-innergy-2014.html?m=1.
- The rocket launch project template is noted as 'incomplete' because it is intended to be modified and expanded upon by the user as part of a larger project exercise.
Essay Questions
Instructions: Answer each of the following in essay format.
- Discuss the educational value of using interactive simulations like the rocket model for teaching physics concepts. What advantages do these simulations offer compared to traditional teaching methods?
- Explain the concept of an “incomplete” template in the context of the rocket simulation project. Why might an incomplete template be more beneficial for learning than a ready-made simulation?
- The provided resources include a variety of simulations and models beyond just rocket science. How does this diversity of models contribute to a comprehensive understanding of physics? Provide specific examples from the list.
- Analyze the significance of the Creative Commons license applied to this resource. What does this licensing agreement enable in terms of access and collaborative learning?
- Considering the various learning resources and links provided, describe how students could go about creating their own version of the rocket simulation or a simulation of a different physical system.
Glossary
Applet: A small application, often written in Java or Javascript, that runs within another program, such as a web browser.
EJSS Model: An interactive simulation created using the Easy JavaScript Simulation (EJS) tool.
HTML5: The fifth major revision of the Hypertext Markup Language, used for structuring and presenting content on the World Wide Web.
JavaScript: A programming language commonly used to create interactive effects within web browsers.
OER: Open Educational Resources, which are freely available educational materials that can be used and adapted.
Open Source Physics: An educational movement that promotes the use of freely available and modifiable physics education resources.
Simulation: A representation of a real-world process or system, often using computer software.
Tracker Model: A specific type of model, often video-based, used to track and analyze the motion of objects, allowing for quantitative data analysis of dynamic systems.
Creative Commons License: A type of copyright license that allows creators to give others permission to share, use, and build upon their work while retaining copyright.
Newtonian Mechanics: A branch of physics that deals with the motion of objects under the influence of forces.
Lesson on coding
Write up for Coding Rocket Physics
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Frequently Asked Questions: Physics Simulations and Open Educational Resources
- What is the purpose of the "Rocket JavaScript HTML5 Applet Simulation Model" and where can I find it? This model is an incomplete template designed for a project focused on simulating a rocket launch that takes into account gravity and air resistance. The goal is for users to modify and complete the simulation using a project description found at the provided link. The model can be embedded into a webpage via an iframe, and is hosted at: https://iwant2study.org/lookangejss/02_newtonianmechanics_3dynamics/ejss_model_rockettemplatelookang04/rockettemplatelookang04_Simulation.xhtml
- Where can I learn more about the coding behind the rocket simulation and similar physics models? There are several resources available for learning the coding involved in these simulations. Two key links are: https://sites.google.com/a/moe.edu.sg/rocketbuilding/home (a general lesson on rocket building) and http://weelookang.blogspot.sg/2013/11/coding-rocket-science-innergy-2014.html?m=1 (a blog post specifically on coding rocket physics). These sites provide insights and instructions for creating similar physics-based simulations.
- What is Easy JavaScript/Java Simulation (EJS), and is it used in these simulations? Yes, many of the simulations provided in this collection, including the rocket model, are based on the Easy JavaScript/Java Simulation (EJS) Authoring and Modeling Tool. EJS is a program that makes it easier to create interactive simulations, particularly for educational purposes. It allows users to visualize and interact with complex models, making them valuable educational tools.
- What kinds of physics concepts are covered by the different simulations listed? The simulations cover a wide range of physics concepts, including but not limited to: Newtonian mechanics (rocket launch, projectile motion, collisions), gravity, electromagnetism (electric fields, magnetic fields, electromagnetic induction), waves (sound waves, light waves, diffraction), thermodynamics, atomic and nuclear physics, optics, and more. There are also many demonstrations that model a wide variety of different physical situations, including mechanics, collisions, and even biological concepts like reaction time. The simulations aim to demonstrate physics principles in an interactive and visual way.
- Are there simulations for concepts beyond physics? Yes, while the majority of simulations are focused on physics, there are also models that touch on related areas. This includes mathematical concepts such as vector addition and decomposition, fraction games and a range of Tracker model activities that help visualize many of these concepts through experiment and measurement. There are even simulations focused on chemistry such as reactions and equilibrium, demonstrating the interdisciplinary nature of the resources.
- How are the simulations organized and accessed, and are they free to use? The simulations are generally accessed via web pages, often embedded within an iframe. They are part of an open educational resource collection. The resources are primarily organized on a web page with a clear path from Home->Interactive Resources->Physics. The simulations are generally available under a Creative Commons Attribution-Share Alike 4.0 Singapore License, meaning they are free to use, share, and modify for non-commercial purposes as long as proper attribution is given. Commercial use requires a specific license from the EJS authors.
- What kind of modelling and analysis tools are integrated into these resources? Many of the resources use a tool called "Tracker". Tracker is a video analysis and modeling tool that allows users to import videos of real-world scenarios, track motion, analyze the data, and create models to describe the observed behavior. This is combined with the modeling capabilities of tools like EJS to let users understand physical phenomena through a combination of observation and simulation. A lot of the resources also include models created from the data extracted via tracker such as position, velocity and acceleration, further enhancing understanding of physics concepts.
- Who are the key contributors to these educational resources and are there any awards and recognitions for the resources? The resources are contributed by several individuals and groups. Key contributors include lookang, Larry Engelhardt, Wolfgang Christian, Douglas Brown, Fu-Kwun Hwang and Francisco Esquembre along with others from various institutions like the National University of Singapore (NUS), Ministry of Education (MOE) in Singapore, and various schools. The project has received multiple awards and recognitions, such as the UNESCO King Hamad Bin Isa Al-Khalifa Prize for the Use of ICTs in Education, along with Ministry of Education Service Excellence and Innovator Awards, showcasing the importance and effectiveness of these educational resources.
- Details
- Written by Loo Kang Wee
- Parent Category: 03 Motion & Forces
- Category: 02 Dynamics
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