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Credits

['MarinahToh', 'lookang']

 

 

Download ModelDownload SourceembedLaunch Website ES WebEJS

Credits

 

Sample Learning Goals

Project 11: webEJS workshop Game for Tamil words by Vetha

https://sg.iwant2study.org/ospsgx/index.php/1216

WebEJS Game for Tamil Language Learning: A Fun and Interactive Approach

As educators continue to explore innovative methods to teach language skills, the integration of technology into language learning has become increasingly important. I recently had the opportunity to develop a game using the WebEJS editor aimed at enhancing Tamil language learning. This interactive game combines elements of fun and education, making it an engaging tool for students of all ages. In this blog post, I will explore the features of the game, its educational value, and the benefits of using WebEJS for language learning.

Overview of the Game

The game is designed with a simple yet effective objective: to help players learn and recognize Tamil words through an engaging interactive experience. Players control a character, in this case, a squirrel, that must match the word displayed on its body with the correct word on a peanut. The game is set in a vibrant forest environment, making the learning process enjoyable and visually appealing.

Key Features

  1. Interactive Gameplay: Players interact with the game by controlling a squirrel to match words. The player navigates through the forest scene, attempting to correctly identify and connect words.

  2. Language Focus: The primary focus of the game is Tamil language recognition and vocabulary building. Words are displayed on peanuts, and players must match the word with the corresponding word on the squirrel. This approach helps reinforce vocabulary knowledge and improve word recognition skills.

  3. Scoring System: The game includes a scoring system that keeps track of correct and incorrect attempts. This feature encourages players to improve their performance and provides instant feedback on their progress.

  4. Playful Environment: The game is set against a cheerful forest backdrop, with animated graphics and characters that make the learning experience enjoyable and less intimidating for beginners.

Educational Value

This game serves as a valuable educational tool for several reasons:

  1. Enhanced Engagement: The game's interactive nature keeps players engaged and motivated, promoting active learning. The playful environment helps reduce the stress often associated with learning a new language, making it an ideal tool for young learners.

  2. Vocabulary Building: By incorporating a wide range of Tamil words, the game helps players expand their vocabulary in a fun and meaningful way. The repeated exposure to words reinforces learning and retention.

  3. Immediate Feedback: The scoring system provides players with instant feedback on their performance, allowing them to identify areas for improvement and track their progress over time.

  4. Accessible Learning: The game can be accessed through a web browser, making it easily available to learners at home, in schools, or anywhere with internet access. This flexibility allows learners to practice Tamil language skills at their own pace and convenience.

Using WebEJS for Game Development

The WebEJS editor is an excellent tool for developing educational games due to its simplicity and versatility. Here are some benefits of using WebEJS for game development:

  1. User-Friendly Interface: WebEJS offers a user-friendly interface that allows developers to create interactive simulations and games without extensive programming knowledge. This accessibility makes it an ideal platform for educators and developers looking to create educational content.

  2. Customization Options: Developers can customize game elements, including graphics, animations, and interactive components, to suit specific educational goals and learner needs. This flexibility ensures that the game remains relevant and effective in teaching language skills.

  3. Interactive Elements: WebEJS supports interactive elements such as animations, buttons, and sliders, enabling developers to create engaging and dynamic learning experiences. These features enhance the interactivity and appeal of educational games.

Conclusion

The Tamil language learning game developed using the WebEJS editor represents a step forward in language education by integrating technology with traditional learning methods. By offering an engaging, interactive experience, the game encourages learners to actively participate in their language education journey. As educators continue to explore innovative approaches to teaching, games like this will undoubtedly play a significant role in shaping the future of language learning.

Feel free to try out the game and share your thoughts or experiences in the comments below!

 

For Teachers

20240718-24 Web EJS beta Workshop by Francisco Esquembre and Félix J. García Clemente supported by MOE CPDD1 Registration for Web EJS Workshop (18-24 July 2024)

 
Dates: July 18th-24th, 2024
Venue: MOEHQ Buona Vista,  B3-02 (18 July) P2-01-02 (19,22,23,24 July) or
Contact organisers at This email address is being protected from spambots. You need JavaScript enabled to view it. 

Trainers are: 
Full Professor Francisco Esquembre 
 
Facilitators:
This email address is being protected from spambots. You need JavaScript enabled to view it.  

Research

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Video

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 Version:

  1. https://weelookang.blogspot.com/2024/03/20240718-24-web-ejs-beta-workshop-by.html?m=1
  2. https://weelookang.blogspot.com/2024/08/project-11-webejs-workshop-game-for.html

Other Resources

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