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Revitalizing MOE Library Interactives: The New and Improved Metric Prefix Challenge

By lookang |1st February 2025

Subject: Modernization of MOE Library Interactive Resources

Executive Summary:

This document details the revitalization of an existing interactive resource within the MOE (Ministry of Education) Library, specifically the "Metric Prefix Challenge." The core focus is on updating the interactive to be more engaging, mobile-friendly, and, crucially, to integrate XAPI (Experience API) for tracking student learning outcomes. The project highlights a broader strategy to modernize the MOE Library's digital resources, leveraging gamification and data-driven insights to enhance STEM education.

Key Themes and Ideas:

Key Improvements:

FeatureOld VersionNew VersionDesignStatic, small windowResponsive, full-width, animatedData TrackingNo trackingXAPI-enabled for real-time learning analyticsEngagementLimitedGamified with fireworks and instant feedbackBenefits:

Next Steps:

Quotes:

Conclusion:

The revitalization of the Metric Prefix Challenge demonstrates a successful strategy for modernizing educational resources. By prioritizing UX, gamification, and data-driven insights through XAPI, the MOE Library is positioned to provide more effective and engaging learning experiences for students. This initiative serves as a model for future updates to other interactive resources within the library.

 

Metric Prefix Challenge: A Study Guide

Quiz

Instructions: Answer the following questions in 2-3 sentences each.

  1. What was the primary motivation behind revitalizing the Metric Prefix Challenge interactive?
  2. Describe two specific ways the user interface (UI) and user experience (UX) were improved in the revamped Metric Prefix Challenge.
  3. Why is mobile-friendliness an important consideration when designing educational interactives?
  4. Explain how the fireworks animation contributes to student learning in the Metric Prefix Challenge.
  5. What is XAPI, and why is it a valuable addition to the Metric Prefix Challenge?
  6. Describe the process by which the game sends a studentโ€™s score to the LRS.
  7. How can teachers leverage the data collected through XAPI to enhance their instruction?
  8. Name two data points beyond just the final score that future versions of the interactive might track.
  9. What are the two panels found within the Metric Prefix Challenge, and what information does each convey?
  10. Explain how the Metric Prefix Challenge could be adapted for other STEM lessons?

Quiz Answer Key

  1. The primary motivation was to update an existing resource to be more engaging, responsive, and measurable in terms of student learning outcomes, given the evolution of web technologies. The original version was outdated.
  2. The UI/UX was improved by maximizing screen width with a two-column layout and providing instant feedback with animations for answer selections. The old version was only optimized for desktop.
  3. Mobile-friendliness is important because students increasingly use mobile devices for learning, and interactives should be accessible and effective on these platforms. By maximizing screen width, the students can avoid unnecessary scrolling.
  4. The fireworks animation provides instant positive reinforcement upon completing the game, which research suggests improves retention and motivation in gamified learning experiences. This makes the learning process more memorable and fun.
  5. XAPI (Experience API) is a standard for tracking learning experiences, allowing student scores and engagement data to be logged and analyzed. This allows teachers to track progress, identify learning gaps, and personalize instruction.
  6. At the end of the game session, the game extracts XAPI settings (endpoint, authentication, agent, and activity ID) from the URL parameters. From there, the final score is automatically sent to the XAPI LRS.
  7. Teachers can use the XAPI data to track student progress, identify learning gaps, personalize instruction, and understand performance trends over time. They can also see what their students are struggling with.
  8. Future versions could track time spent on tasks and error patterns, providing a more detailed understanding of student learning behaviors. This allows for an even greater personalization of learning.
  9. The left panel displays the problem statement in clear scientific notation, while the right panel provides interactive answer selections for number format and metric prefix. This was done to ensure that students understood the task quickly.
  10. The format can be adapted by changing the concept and rules of the game. By doing this the design principles can be applied to other STEM lessons.

Essay Questions

  1. Discuss the importance of incorporating gamification elements, such as the fireworks celebration, into educational interactives. How do these elements contribute to student engagement and learning outcomes?
  2. Explain the role of XAPI in modernizing educational resources. How does it bridge the gap between interactive learning experiences and data-driven instruction?
  3. Analyze the design choices made in the revamped Metric Prefix Challenge, focusing on the improvements in UI/UX and mobile-friendliness. How do these changes enhance the overall learning experience?
  4. Evaluate the potential impact of scaling up XAPI integration across more MOE Library interactives. What are the benefits and challenges of creating a data-driven learning ecosystem?
  5. Compare and contrast the original Metric Prefix Challenge with the updated version. How does the redesign reflect current best practices in educational technology?

Glossary of Key Terms


Introduction: Breathing New Life into MOE Library Interactive Resources

o3miniMtricGamelookang.zip
o3miniMtricGamelookang/

old 

Educational technology is rapidly evolving, and with it, the way we engage students in learning STEM concepts. The MOE Library has long been a treasure trove of interactive resources that make abstract scientific ideas more accessible. However, as web technologies advance, many of these digital interactives require updates to remain engaging, responsive, and measurable in terms of student learning outcomes.

MOE Library base module https://vle.learning.moe.edu.sg/moe-library/lesson/view/a2b72acb-4aa0-4985-a77d-ce502fa4790e/cover 

CG with xAPI https://vle.learning.moe.edu.sg/community-gallery/lesson/view/3d8f8a3d-6a11-4e45-aae8-22acbc162850/page/85665289 

o3miniMtricGamelookang.zip
o3miniMtricGamelookang/

Enter the newly refreshed Metric Prefix Challengeโ€”a sleek, mobile-friendly, XAPI-enabled interactive game that makes learning scientific notation and metric conversions fun, trackable, and rewarding.

SLS auto takes sendScore() and pass back to SLS natively. see the 2/5

This blog explores how we modernized an MOE Library interactive by maximizing screen width, improving usability, integrating gamification with a firework finale, and adding XAPI tracking to capture learning analytics.


The Challenge: Making Metric Prefixes Interactive and Engaging

Understanding metric prefixes (nano-, micro-, kilo-, etc.) is fundamental in science, yet students often struggle to visualize these concepts or recall the correct conversions.

The original Metric Prefix Challenge game provided a solid foundation but needed an update:

โœ… Mobile-friendliness: The original layout was optimized for desktop, making it less effective on mobile screens.
โœ… Better UX/UI Design: The game needed a full-width, two-column interface that used available screen space efficiently.
โœ… Feedback Mechanisms: Answer selections should provide instant feedback with animations and visual effects.
โœ… Engagement Boosters: Adding gamification elements such as fireworks celebrations at the end of a session would make the experience more enjoyable. 

o3miniMtricGamelookang.zip
o3miniMtricGamelookang/



โœ… Data Tracking with XAPI: Teachers should be able to track students' engagement and performance by logging scores to an XAPI Learning Record Store (LRS). copy from https://www.learning.moe.edu.sg/teacher-user-guide/author/html5-content-development/


The Solution: A Fully Revamped Learning Experience

We completely redesigned the game interface while retaining the core concept of selecting the correct number format and metric prefix for given scientific notation values.

1๏ธโƒฃ New Mobile-Friendly, Full-Screen Design

๐Ÿ’ก Maximized Screen Width: Instead of a small, centered game area, we now have a two-column layout:

This layout ensures students quickly understand the task and can interact without unnecessary scrolling.

2๏ธโƒฃ Enhanced Engagement with Fireworks & Instant Feedback

๐Ÿ”น Smooth animations provide visual feedback when students select an answer.
๐Ÿ”น A fireworks celebration explodes on-screen when students complete the game, making the learning process memorable and fun.

๐Ÿš€ Why does this matter? Research shows that instant positive reinforcement improves retention and motivation in gamified learning.

3๏ธโƒฃ XAPI Integration: Tracking Student Learning

The most powerful upgrade is XAPI (Experience API) integration, which allows student scores to be logged and analyzed.

How it works:
โœ… Students play the game for 60 seconds.
โœ… At the end, the final score is sent via XAPI to an LRS (Learning Record Store).
โœ… Teachers and administrators can track progress, identify learning gaps, and personalize instruction.

How XAPI Works in This Interactive

To enable XAPI tracking, we added the following key features:

๐Ÿ”น Retrieving XAPI Parameters:
The game extracts XAPI settings (endpoint, authentication, agent, and activity ID) from the URL parameters, allowing seamless integration into an LMS or learning environment.

๐Ÿ”น Sending Score to LRS:
At the end of each game session, the final score is automatically sent to the XAPI LRS. This ensures teachers can review students' learning history and performance trends over time.

๐Ÿ”น Example XAPI Code in Action:
The sendScore(score) function ensures real-time data tracking:

javascript
function sendScore(score) { try { const parameters = XAPIUtils.getParameters(); // Retrieve XAPI config const activityid = parameters.activityId; const stateId = parameters.stateId; const agent = parameters.agent; const registration = null; const stateValue = { score: score }; ADL.XAPIWrapper.sendState(activityid, agent, stateId, registration, stateValue); } catch (err) { console.error("An error has occurred!", err); } }

This means: Every student's attempt is recorded!


The Results: A Next-Gen MOE Library Interactive

This updated version of the Metric Prefix Challenge transforms an older digital learning tool into an engaging, trackable, and gamified experience.

๐Ÿ”น Old Version: Static, small-window game with no tracking.
๐Ÿ”น New Version: Responsive, full-width, animated, and XAPI-enabled for real-time learning analytics.

Key Benefits for Teachers & Students

โœ… Teachers get XAPI-powered insights into studentsโ€™ progress and struggles.
โœ… Students enjoy gamified learning, making difficult concepts fun and memorable.
โœ… MOE Library interactives evolve into state-of-the-art digital resources.


Next Steps: Scaling Up XAPI for More MOE Interactives

With the success of this refresh, more MOE Library interactives can integrate XAPI tracking.

๐Ÿ“Œ Future plans:
โœ… Apply the same redesign principles to other interactive learning tools.
โœ… Expand XAPI tracking to capture more data (e.g., time spent on tasks, error patterns).
โœ… Develop personalized learning dashboards for teachers to analyze student data easily.

This is just the beginning of a new wave of interactive, data-driven, gamified learning experiences for the MOE Library. ๐Ÿš€โœจ


Try It Now!

๐Ÿš€ Play the updated Metric Prefix Challenge:
๐Ÿ“Œ https://chatgpt.com/share/679d9224-2f0c-8008-815c-6e739d402e62" https://chatgpt.com/share/679d9224-2f0c-8008-815c-6e739d402e62 full prompt with GPT o3-mini

Master Prompt:

Master Prompt: Generate a Fully Functional, XAPI-Enabled Metric Prefix Challenge Game


Objective:
Create a responsivegamified, and XAPI-integrated Metric Prefix Challenge interactive that helps students convert scientific notation values into metric prefixes.

Requirements:


Generate a Full HTML, CSS, and JavaScript Game File

  1. HTML Structure:

    • Header: Displays game title.
    • Main Body:
      • Left Panel: Problem display in scientific notation.
      • Right Panel: Answer buttons for number format & metric prefixes.
    • Footer: Displays timer, score, and End Game button.
    • End Game Overlay: Shows final score + fireworks animation.
    • Scripts: Load XAPI WrapperGoogle Analytics, and Google Ads.
  2. CSS Styling:

    • Full-screen, flexible layout (grid/flexbox).
    • Interactive buttons (hover effects, selected state).
    • Dynamic animations (button effects, fireworks on completion).
  3. JavaScript Logic:

    • Game Initialization: Generates random problems with metric conversion rules.
    • User Interaction:
      • Handles number & prefix selection.
      • Provides instant feedback.
    • Scoring System:
      • Correct = +1
      • Incorrect = reset to 0
    • Timer: Counts down from 60 seconds.
    • XAPI Integration:
      • Retrieves XAPI parameters from URL.
      • Sends final score at the end of the session.
    • Fireworks Animation:
      • Canvas-based particle explosion triggered when the game ends.

Example XAPI Data Flow

  1. Retrieve XAPI credentials from URL parameters:
    js
    const XAPIUtils = { parameters: null, getParameters: function () { if (!this.parameters) { const urlParams = new URLSearchParams(window.location.search); const endpoint = urlParams.get('endpoint'); const auth = urlParams.get('auth'); const agent = JSON.parse(urlParams.get('agent')); const stateId = urlParams.get('stateId'); const activityId = urlParams.get('activityId'); ADL.XAPIWrapper.changeConfig({ "endpoint": endpoint + "/", "auth": `Basic \){auth}` }); this.parameters = { agent, stateId, activityId }; } return this.parameters; } }; document.addEventListener("DOMContentLoaded", () => XAPIUtils.getParameters());
  2. Send final score to XAPI LRS:
    js
    function sendScore(score) { try { const params = XAPIUtils.getParameters(); ADL.XAPIWrapper.sendState(params.activityId, params.agent, params.stateId, null, { score }); } catch (err) { console.error("XAPI Error:", err); } }

Generate the Full HTML + JavaScript Game

Generate a complete HTML file including:
โœ… Game UI (responsive, two-column layout).
โœ… Game Logic (random problems, scoring, XAPI tracking).
โœ… Google Analytics & Ads Integration.
โœ… Fireworks Animation for Engagement.

Output Code Structure:

scss
๐Ÿ“‚ metric-prefix-game โ”œโ”€โ”€ ๐Ÿ“„ index.html (Complete game with (Game UI styles) and (Game logic, XAPI, fireworks))
โ”œโ”€โ”€ ๐Ÿ“„ xapiwrapper.min.js (XAPI library) โ”œโ”€โ”€ ๐Ÿ“„ style.css (Game UI styles) โ”œโ”€โ”€ ๐Ÿ“„ game.js

Now, generate the full functional game based on the specifications above.

Sample Learning Goals

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For Teachers

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Research

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Video

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 Version:

  1. https://weelookang.blogspot.com/2025/02/revitalizing-moe-library-interactives.html

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