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魔法识字屋 (Magic Character House)

An Interactive, Gamified, and Data-Driven Way to Learn Chinese Characters

魔法识字屋 is a fully interactive Chinese character learning app that blends stroke-writing practice, real-time accuracy detection, and a comprehensive progress-tracking system. Designed for both desktop and mobile, it shows how far modern HTML5 can go in creating meaningful learning experiences—no plugins, no backend, just pure browser magic.

 

 

puiMei/
puiMei.zip


🌟 What This App Can Do

1. Visual Learning Progress ("学习里程")

The system tracks every practice session and translates it into “learning miles”—a simple, intuitive representation of student engagement.
It also records streaks, character mastery levels, attempts, and time spent, giving learners a clear picture of their improvement over time.

2. Real-Time Stroke Accuracy Detection

A custom algorithm analyzes every stroke drawn on the canvas:

  • checks whether the stroke stays within character boundaries

  • measures smoothness and shape consistency

  • calculates a weighted accuracy score

  • displays instant, colour-coded feedback (green → red)

Every stroke produces both analytics and encouragement—helping students refine their writing technique immediately.

3. Gamified Achievements

To keep motivation high, the app includes:

  • a 7-tier badge system

  • skill-based achievements (precision, speed, consistency)

  • daily-streak rewards

  • animated “pop-up” badge celebrations

This turns repeated practice into a fun, game-like progression.


🎨 User Experience and Design

  • Smooth animations and polished UI

  • Floating stars, glowing progress bars, and celebratory badge effects

  • Fully responsive layout for phones, tablets, and Chromebooks

  • Works seamlessly with mouse or touch (finger or stylus)

Even though everything runs in a single HTML file, the interface feels lively and professional.


🧠 How It Works (Behind the Scenes)

1. Smart Data Structure for Each Character

Characters contain:

  • components/parts

  • pinyin

  • vocabulary examples

  • lookalike characters

  • sentences

  • optional emoji images

This allows quick access to meaning, structure, and context.

2. Stroke Analysis Algorithm

For every stroke, the system:

  • calculates total movement distance

  • checks if points fall within the ideal writing zone

  • analyzes turning angles for smoothness

  • produces a 0–100% accuracy score

A weighted formula combines correctness, smoothness, and length consistency.

3. Persistent Storage

All learning data is saved automatically via localStorage:

  • attempts

  • accuracy history

  • learning streak

  • badges unlocked

  • mastery status

This means the learner’s progress stays intact—even after closing the browser.

4. Real-Time Feedback

Each stroke triggers:

  • a coloured feedback tag (green/yellow/orange/red)

  • accuracy percentage

  • encouraging emoji

  • short fade-in/out animation

Instant feedback supports self-correction—a key principle in effective skills learning.


📱 Designed for Mobile First

Touch events mirror mouse behaviour, with support for:

  • touchstart

  • touchmove

  • touchend

Layouts shrink gracefully, ensuring the canvas and controls remain usable even on small screens.


🎮 Gamification That Supports Learning

Learning Mandarin often requires sustained practice.
To keep motivation up, the app introduces:

  • Skill Achievements: e.g., ≥90% accuracy

  • Progress Achievements: completing all characters

  • Consistency Achievements: practicing 7 days in a row

  • Mastery Flags: automatically earned after enough practice

Each badge has a theme, emoji, and animated glow effect.


📊 Educational Benefits

For Students

  • Real-time writing feedback

  • Progress visualisation that makes improvement visible

  • Meaningful practice with context and examples

  • Motivating game mechanics

For Teachers

  • Analytics reveal students’ strengths and difficulties

  • Streak and mileage data support formative assessment

  • Badge progress provides insights into learner engagement

  • The entire system works offline—ideal for classroom use


🧩 Customisable and Expandable

Easily tailor the system by:

  • adding new characters

  • tweaking the accuracy algorithm

  • adjusting thresholds

  • creating new badge types

  • modifying the UI for themes or events

Because it runs entirely on standard web technologies, the app can be integrated into LMS platforms like SLS, embedded into lessons, or uploaded as a standalone activity.


🚀 Deployment Options

Local Use

  • Save everything as index.html

  • Open in any browser

  • Works fully offline

Web Hosting

  • Upload a single file

  • Immediately becomes a mobile-friendly web app


💡 Why This Matters

Chinese character writing is complex. Students need:

  • consistent practice

  • meaningful feedback

  • motivation to continue

  • visual evidence of progress

This project shows that web technologies can deliver a rich, data-driven learning experience without special hardware or complicated installations.

It also answers the key research question many teachers ask:

“Can we track how accurately and how often students practise Chinese characters?”

Absolutely—this implementation proves it's not only possible, but practical, lightweight, and fun.

 

# 魔法识字屋 (Magic Character House) - Interactive Chinese Learning App


A comprehensive Chinese character learning application with stroke accuracy detection, progress tracking, and gamification features.

## 🎯 Overview

This application demonstrates how to create an interactive educational tool that can:
- Track student progress with "learning miles"
- Detect and analyze stroke accuracy in real-time
- Provide gamification through achievement badges
- Offer comprehensive analytics and feedback

## 🚀 Features

### Phase 1: Progress Tracking System
- **Learning Miles**: Tracks student engagement and practice sessions
- **Streak Counter**: Monitors consecutive days of practice
- **Character Status**: Tracks progression from "not started" → "practicing" → "mastered"
- **Persistent Storage**: All progress saved using localStorage

### Phase 2: Stroke Accuracy Detection
- **Real-time Analysis**: Sophisticated algorithm measuring stroke accuracy
- **Live Feedback**: Color-coded accuracy percentages during practice
- **Achievement System**: 7-tier badge system for motivation
- **Visual Analytics**: Progress bars and detailed statistics

### Phase 3: Complete Integration
- **Cross-platform**: Works on both desktop (mouse) and mobile (touch)
- **Professional UI**: Animated elements and responsive design
- **Data Persistence**: Automatic saving and loading of progress

## 🛠️ How to Create This Application

### Step 1: Basic HTML Structure

```html
<!DOCTYPE html>
<html lang="zh">
<head>
    <meta charset="UTF-8">
    <title>魔法识字屋</title>
    <!-- CSS styles here -->
</head>
<body>
    <h1>✨ 魔法识字屋 ✨</h1>
   
    <!-- Progress Dashboard -->
    <div class="progress-header">
        <h2>📊 学习进度</h2>
        <div class="progress-bar">
            <div class="progress-fill" id="progressFill"></div>
        </div>
        <!-- Statistics display -->
    </div>
   
    <!-- Character Card -->
    <div class="card">
        <div class="parts" id="parts"></div>
        <button onclick="showInfo()">显示答案</button>
        <div id="info" class="info"></div>
       
        <!-- Practice Canvas -->
        <div class="practice" id="practice">
            <div id="canvasContainer">
                <canvas id="practiceCanvas"></canvas>
                <div class="gridLabel" id="gridLabel"></div>
            </div>
        </div>
    </div>
</body>
</html>
```

### Step 2: CSS Styling and Animations

```css
/* Main styling */
body {
    font-family: "KaiTi", "楷体", serif;
    background-color: #e6d6ff;
}

/* Progress tracking styles */
.progress-header {
    background: rgba(255, 255, 255, 0.9);
    border-radius: 15px;
    padding: 20px;
    margin: 20px;
}

/* Achievement badge animations */
.achievement-badge {
    background: linear-gradient(45deg, #ffd700, #ffed4e);
    animation: badgeGlow 2s ease-in-out infinite alternate;
}

@keyframes badgeGlow {
    0% { box-shadow: 0 2px 4px rgba(255, 215, 0, 0.3); }
    100% { box-shadow: 0 2px 8px rgba(255, 215, 0, 0.6); }
}

/* Floating stars animation */
@keyframes floatStar {
    0% { transform: translateY(0) translateX(0); opacity: 1; }
    100% { transform: translateY(-600px) translateX(50px); opacity: 0; }
}
```

### Step 3: Character Data Structure

```javascript
const data = {
    "需": {
        parts: ["雨", "而"],
        pinyin: "xū",
        words: ["需要", "必须"],
        lookalikes: ["雷", "零"],
        sentence: "我们上课需要带课本。",
        image: "🌧️📦"
    },
    // Add more characters...
};
```

### Step 4: Progress Tracking System

```javascript
// Progress data structure
let progressData = {
    totalSessions: 0,
    totalTime: 0,
    currentStreak: 0,
    lastStudyDate: null,
    characters: {}
};

// Initialize character progress
keys.forEach(char => {
    if (!progressData.characters[char]) {
        progressData.characters[char] = {
            status: 'not_started',
            attempts: 0,
            practiceCount: 0,
            bestAccuracy: 0,
            averageAccuracy: 0,
            badges: []
        };
    }
});

// Session tracking functions
function startSession() {
    sessionStartTime = Date.now();
    progressData.totalSessions++;
    updateStreak();
    saveProgress();
}

function trackCharacterPractice(character) {
    const charData = progressData.characters[character];
    charData.attempts++;
    charData.practiceCount++;
    charData.lastPracticed = new Date().toISOString();
   
    // Update status based on practice count
    if (charData.status === 'not_started') {
        charData.status = 'practicing';
    }
    if (charData.practiceCount >= 5) {
        charData.status = 'mastered';
    }
   
    updateProgressDisplay();
    saveProgress();
}
```

### Step 5: Canvas Drawing System

```javascript
// Canvas setup
const canvas = document.getElementById('practiceCanvas');
const ctx = canvas.getContext('2d');

// Mouse and touch event handling
function startDraw(e) {
    drawing = true;
    isDrawing = true;
    currentStroke = [];
   
    let pos = e.touches ? getTouchPos(e.touches[0]) : getMousePos(e);
    currentStroke.push({x: pos.x, y: pos.y, timestamp: Date.now()});
   
    ctx.beginPath();
    ctx.moveTo(pos.x, pos.y);
    ctx.strokeStyle = "#d63384";
    ctx.lineWidth = 4;
}

function draw(e) {
    if (!drawing) return;
   
    let pos = e.touches ? getTouchPos(e.touches[0]) : getMousePos(e);
    currentStroke.push({x: pos.x, y: pos.y, timestamp: Date.now()});
   
    ctx.lineTo(pos.x, pos.y);
    ctx.stroke();
}

function stopDraw() {
    if (drawing) {
        drawing = false;
        strokeData.push([...currentStroke]);
        strokeCount++;
       
        // Calculate and show accuracy
        const strokeAccuracy = calculateStrokeAccuracy(currentStroke);
        showStrokeFeedback(strokeAccuracy);
        updateCharacterAccuracy(keys[current], strokeAccuracy);
        checkAchievements(keys[current], strokeAccuracy);
    }
}
```

### Step 6: Stroke Accuracy Algorithm

```javascript
function calculateStrokeAccuracy(stroke) {
    if (stroke.length < 2) return 0;
   
    // Define character bounds
    const canvasCenter = {x: canvas.width / 2, y: canvas.height / 2};
    const charBounds = {
        left: canvasCenter.x - 75,
        right: canvasCenter.x + 75,
        top: canvasCenter.y - 75,
        bottom: canvasCenter.y + 75
    };
   
    let totalDistance = 0;
    let pointsInBounds = 0;
    let smoothness = 0;
   
    // Analyze each point in the stroke
    for (let i = 1; i < stroke.length; i++) {
        const prev = stroke[i-1];
        const curr = stroke[i];
       
        // Distance calculation
        const distance = Math.sqrt(
            Math.pow(curr.x - prev.x, 2) + Math.pow(curr.y - prev.y, 2)
        );
        totalDistance += distance;
       
        // Bounds checking
        if (curr.x >= charBounds.left && curr.x <= charBounds.right &&
            curr.y >= charBounds.top && curr.y <= charBounds.bottom) {
            pointsInBounds++;
        }
       
        // Smoothness analysis (penalize sharp turns)
        if (i > 1) {
            const prevPrev = stroke[i-2];
            const angle1 = Math.atan2(prev.y - prevPrev.y, prev.x - prevPrev.x);
            const angle2 = Math.atan2(curr.y - prev.y, curr.x - prev.x);
            const angleDiff = Math.abs(angle2 - angle1);
            smoothness += Math.min(angleDiff, 2 * Math.PI - angleDiff);
        }
    }
   
    // Calculate weighted accuracy score
    const boundsAccuracy = pointsInBounds / stroke.length;
    const lengthScore = Math.min(totalDistance / 100, 1);
    const smoothnessScore = Math.max(0, 1 - (smoothness / stroke.length));
   
    const accuracy = (boundsAccuracy * 0.5 + lengthScore * 0.3 + smoothnessScore * 0.2) * 100;
    return Math.round(Math.max(0, Math.min(100, accuracy)));
}
```

### Step 7: Achievement System

```javascript
// Achievement definitions
const achievements = {
    firstStroke: { name: '初学者', emoji: '✏️', description: '完成第一笔画' },
    accuracyMaster: { name: '精准大师', emoji: '🎯', description: '单笔准确率达到90%' },
    speedWriter: { name: '快手', emoji: '⚡', description: '快速完成字符练习' },
    perfectionist: { name: '完美主义者', emoji: '💎', description: '连续5次高准确率' },
    persistent: { name: '坚持不懈', emoji: '🔥', description: '连续练习7天' },
    explorer: { name: '探索者', emoji: '🗺️', description: '练习所有字符' },
    master: { name: '汉字大师', emoji: '👑', description: '掌握所有字符' }
};

// Achievement checking logic
function checkAchievements(character, strokeAccuracy) {
    const charData = progressData.characters[character];
   
    // First stroke achievement
    if (strokeCount === 1 && !charData.badges.includes('firstStroke')) {
        awardBadge(character, 'firstStroke');
    }
   
    // Accuracy master achievement
    if (strokeAccuracy >= 90 && !charData.badges.includes('accuracyMaster')) {
        awardBadge(character, 'accuracyMaster');
    }
   
    // Check other achievements...
}

function awardBadge(character, achievementKey) {
    const charData = progressData.characters[character];
    const achievement = achievements[achievementKey];
   
    if (!charData.badges.includes(achievementKey)) {
        charData.badges.push(achievementKey);
        showAchievementPopup(achievement);
        saveProgress();
    }
}
```

### Step 8: Real-time Feedback System

```javascript
function showStrokeFeedback(accuracy) {
    const feedback = document.createElement('div');
    feedback.style.position = 'absolute';
    feedback.style.top = '10px';
    feedback.style.right = '10px';
    feedback.style.background = getAccuracyColor(accuracy);
    feedback.style.color = 'white';
    feedback.style.padding = '5px 10px';
    feedback.style.borderRadius = '15px';
    feedback.style.animation = 'fadeInOut 2s ease-in-out';
   
    const emoji = getAccuracyEmoji(accuracy);
    feedback.textContent = `\({emoji} \){accuracy}%`;
   
    document.getElementById('canvasContainer').appendChild(feedback);
   
    setTimeout(() => {
        if (feedback.parentElement) {
            feedback.remove();
        }
    }, 2000);
}

function getAccuracyColor(accuracy) {
    if (accuracy >= 80) return '#28a745'; // Green
    if (accuracy >= 60) return '#ffc107'; // Yellow
    if (accuracy >= 40) return '#fd7e14'; // Orange
    return '#dc3545'; // Red
}
```

### Step 9: Data Persistence

```javascript
// Save progress to localStorage
function saveProgress() {
    localStorage.setItem('chineseCharacterProgress', JSON.stringify(progressData));
}

// Load progress from localStorage
function loadProgress() {
    const saved = localStorage.getItem('chineseCharacterProgress');
    if (saved) {
        progressData = JSON.parse(saved);
        // Ensure all characters exist in progress data
        keys.forEach(char => {
            if (!progressData.characters[char]) {
                progressData.characters[char] = {
                    status: 'not_started',
                    attempts: 0,
                    practiceCount: 0,
                    bestAccuracy: 0,
                    averageAccuracy: 0,
                    badges: []
                };
            }
        });
    }
    updateProgressDisplay();
}
```

## 📱 Mobile Compatibility

### Touch Event Handling
```javascript
// Handle both mouse and touch events
canvas.addEventListener('mousedown', startDraw);
canvas.addEventListener('mousemove', draw);
canvas.addEventListener('mouseup', stopDraw);

canvas.addEventListener('touchstart', function(e) {
    e.preventDefault();
    startDraw(e);
});
canvas.addEventListener('touchmove', function(e) {
    e.preventDefault();
    draw(e);
});
canvas.addEventListener('touchend', function(e) {
    e.preventDefault();
    stopDraw();
});
```

### Responsive Design
```css
/* Mobile-first responsive design */
@media (max-width: 768px) {
    .card {
        width: 90%;
        margin: 10px auto;
    }
   
    #canvasContainer {
        width: 280px;
        height: 280px;
    }
   
    .stats-row {
        flex-direction: column;
    }
}
```

## 🎨 Advanced Features

### 1. Animated Visual Elements
- Floating stars background animation
- Glowing achievement badges
- Smooth progress bar transitions
- Pop-up achievement notifications

### 2. Comprehensive Analytics
- Individual character statistics
- Best and average accuracy tracking
- Practice session history
- Learning streak monitoring

### 3. Gamification Elements
- 7-tier achievement system
- Visual progress indicators
- Motivational feedback messages
- Status progression (locked → practicing → mastered)

## 🚀 Deployment

### Local Development
1. Save the complete code as `index.html`
2. Open in any modern web browser
3. Works offline - no server required

### Web Hosting
1. Upload `index.html` to any web hosting service
2. Access via URL - fully functional web app
3. Mobile-responsive design works on all devices

## 🔧 Customization Options

### Adding New Characters
```javascript
const data = {
    "新字": {
        parts: ["部件1", "部件2"],
        pinyin: "xīn zì",
        words: ["词语1", "词语2"],
        lookalikes: ["相似字1", "相似字2"],
        sentence: "例句",
        image: "🎯📚"
    }
};
```

### Modifying Accuracy Algorithm
- Adjust bounds checking sensitivity
- Change smoothness penalty weights
- Customize feedback thresholds
- Add new accuracy metrics

### Customizing Achievements
- Add new achievement types
- Modify trigger conditions
- Change badge designs
- Create custom reward messages

## 📊 Educational Benefits

### For Students
- **Immediate Feedback**: Real-time accuracy scores help improve technique
- **Progress Visualization**: Clear metrics show improvement over time
- **Gamification**: Achievement system motivates continued practice
- **Self-Paced Learning**: Students can practice at their own speed

### For Teachers
- **Progress Tracking**: Monitor student engagement and improvement
- **Accuracy Analytics**: Identify areas where students need help
- **Achievement Monitoring**: See which students are reaching milestones
- **Data-Driven Insights**: Use analytics to improve teaching methods

## 🎯 Key Technical Achievements

1. **Cross-Platform Compatibility**: Works seamlessly on desktop and mobile
2. **Real-Time Analysis**: Sophisticated stroke accuracy detection
3. **Data Persistence**: Automatic progress saving and loading
4. **Performance Optimization**: Smooth animations and responsive interface
5. **Educational Design**: Focused on learning outcomes and student engagement

## 📝 Conclusion

This interactive Chinese character learning application demonstrates how modern web technologies can create engaging educational experiences. The combination of progress tracking, accuracy detection, and gamification provides a comprehensive solution for language learning that can be easily customized and deployed.

The application successfully answers the question: **"Is it possible to track students' miles or touch on Chinese characters based on accuracy?"** - The answer is definitively **YES**, and this implementation shows exactly how to achieve it.
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Parent Category: Mother Tongue Languages
Category: Chinese Language
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