Translations
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Credits
Shaun Quek; Loo Kang Wee; Francisco Esquembre; Félix Jesús Garcia Clemente; based on idea by Yah Hui Tan
Main Themes and Important Ideas:
- Interactive Learning Tool: This source describes a modified HTML5 Javascript applet of the traditional Snakes and Ladders game designed for mathematics education, specifically focusing on addition and subtraction for numbers up to 100. It is categorized under "Mathematics," "Numbers up to 100," "Addition and Substraction," and "Games."
- Game Mechanics: The game supports 2-6 players and offers the option of using one or two dice. The objective remains reaching the end of the board first. Traditional "snakes" (referred to as "slides" in the description) move players backward, while "ladders" allow them to advance. A new element is the inclusion of squares with a dice icon, which grant the player an extra roll.
- Modified Gameplay for Learning: A key modification is the manual movement of pieces by the players. Furthermore, each dice roll presents a "simple equation... on the top left hand corner that, when evaluated, indicates the square the player needs to move to." This actively engages students in performing the addition or subtraction required for their move.
- Addition and Subtraction Modes: The game features a switch between 'addition' and 'subtraction' modes. In "addition" mode, players progress from 0 to 100, while in "subtraction" mode, they move from 100 to 0. This provides flexibility in practicing both operations.
- Learning Goals: The stated purpose of the game is "to help young students gain a visual understanding of the concepts of addition and subtraction, and to familiarise them with numbers from 1 to 100."
- Technical Details and Credits: The source provides embed codes for different versions of the game, indicating ongoing development or variations. It also credits the individuals involved in the development and translation of the applet. The game is built using HTML5 Javascript, making it web-embeddable and likely accessible across various devices. The underlying idea is attributed to Yah Hui Tan.
- Context within Open Educational Resources: The page is part of "Open Educational Resources / Open Source Physics @ Singapore," highlighting its commitment to freely available educational tools. It is licensed under the Creative Commons Attribution-Share Alike 4.0 Singapore License.
Quotes:
- "The purpose of this game is to help young students gain a visual understanding of the concepts of addition and subtraction, and to familiarise them with numbers from 1 to 100."
- "The difference between the 2 modes is that the former has the players going from 0 to 100, while the latter has the players going from 100 to 0."
- "each time the dice is rolled, a simple equation is shown on the top left hand corner that, when evaluated, indicates the square the player needs to move to."
Source 2: Excerpts from "Slide and Ladder Game for Add and Subtract within 100 using ‘Jump’ strategy"
Main Themes and Important Ideas:
- Focus on 'Jump' Strategy: This source specifically mentions the game utilizes a "'Jump' strategy" for addition and subtraction within 100. While the first source describes the mechanics and modes, this title suggests a particular pedagogical approach embedded within the game's design. The 'jump' strategy in mathematics often refers to breaking down numbers to add or subtract in manageable steps (e.g., adding tens first, then ones).
- Attribution and Licensing: This source reiterates the same authors and the underlying idea credit as the first source. It also explicitly states the copyright year (2021) and the specific version of Easy JavaScript Simulations (EJS 6.1 BETA (201115)) used for compilation. The game is also released under a license (though the specific license details are not fully presented in the excerpt, the first source clarifies it's a Creative Commons license).
Quotes:
- Title: "Slide and Ladder Game for Add and Subtract within 100 using ‘Jump’ strategy"
- "Compiled with EJS 6.1 BETA (201115)"
Cross-Source Analysis and Key Takeaways:
Both sources describe variations or perhaps the same core interactive game designed to teach addition and subtraction within 100. Key commonalities include:
- Core Game: Based on the traditional Snakes and Ladders (modified with 'slides' and potentially dice roll bonuses).
- Learning Objective: Reinforcing addition and subtraction skills and number recognition up to 100 for young students.
- Authorship: Credited to the same team of developers.
- Technology: Developed as an HTML5 Javascript applet, suggesting web accessibility.
- Open Educational Resource: Part of the Open Source Physics @ Singapore initiative.
The second source highlights a specific pedagogical strategy, the "'Jump' strategy," which is likely integrated into how the equations are presented or how students are encouraged to think about their moves in the game. This suggests a deliberate instructional design beyond simply moving based on dice rolls. The first source details the mechanics and the dual addition/subtraction modes, providing a clearer picture of the user experience. The multiple embed codes in the first source might indicate different versions of the game with slight variations or targeted features.
In conclusion, these sources describe a valuable open educational resource for teaching basic arithmetic. The interactive nature of the game, combined with the manual movement and the equation-based progression, aims to provide a visual and engaging way for young learners to practice and understand addition and subtraction concepts within the 1-100 number range, potentially incorporating a "jump" strategy to aid their calculation skills
Study Guide: Ladder and Slide Game for Addition and Subtraction
Overview
This study guide is designed to help you review your understanding of the "Ladder and Slide (new) Game for Addition and Subtraction" interactive resource. This game is a digital adaptation of the classic Snakes and Ladders, modified to help students visualize and practice addition and subtraction with numbers up to 100. The game supports 2-6 players and offers options for one or two dice, as well as an "addition" mode (0 to 100) and a "subtraction" mode (100 to 0). A key modification is the manual movement of pieces and the display of a simple equation after each dice roll, which players must evaluate to determine their next position.
Key Concepts
- Addition and Subtraction: The fundamental mathematical operations being practiced within the game.
- Numbers up to 100: The numerical range within which the game operates.
- Visual Learning: The game provides a visual representation of moving forward (addition) and backward (subtraction) on a number line (the game board).
- Game-Based Learning: Utilizing a game format to engage learners and make practice more enjoyable.
- Manual Movement: Players actively move their game pieces, reinforcing the connection between the calculated result and the change in position.
- Equation Evaluation: The game requires players to solve simple addition or subtraction equations before moving.
- Ladders and Slides: Elements of the traditional game that introduce an element of chance and alter the players' progress. Ladders represent a positive change (skipping squares), while slides represent a negative change (going back squares).
- Dice Roll (Single or Double): The random element that determines the potential magnitude of the addition or subtraction in each turn.
- Repeat Roll (Dice Icon): A special square that allows a player to take another turn, introducing the possibility of larger moves.
- Initial State: The starting configuration of the game, with players beginning at 0 (addition mode) or 100 (subtraction mode).
- Objective: The goal of the game, which is to be the first player to reach the end of the board (100 in addition mode, 0 in subtraction mode).
Quiz
Answer the following questions in 2-3 sentences each.
- What are the two primary mathematical operations that this game is designed to help students practice?
- What is the numerical range that the game focuses on for addition and subtraction practice?
- Describe how ladders and slides affect a player's position on the game board.
- What happens when a player lands on a square with a dice icon?
- What is the key difference between the "addition" mode and the "subtraction" mode in the game?
- How does the game encourage manual engagement from the players in moving their pieces?
- What type of mathematical task is presented to the players after each dice roll?
- According to the description, what is the primary purpose of this game for young students?
- How many players can participate in a single game session?
- What are the options available regarding the number of dice used in the game?
Answer Key
- The game primarily focuses on practicing addition and subtraction. Players need to evaluate simple equations involving these operations after each dice roll to determine their next move.
- The game is designed to familiarize students with numbers up to 100 and to practice addition and subtraction within this numerical range. The board features numbers from 0 to 100 or 100 to 0, depending on the game mode.
- Ladders in the game act as shortcuts, allowing players to skip a number of squares and move ahead more quickly. Conversely, slides force players to move backward on the board, decreasing their progress.
- When a player lands on a square marked with a dice icon, they are given the opportunity to roll the dice again and take another turn. This introduces an element of chance for making further progress.
- The main difference between the "addition" mode and the "subtraction" mode is the direction of movement on the board. In addition mode, players start at 0 and progress towards 100, while in subtraction mode, they begin at 100 and move towards 0.
- The game requires players to manually move their game pieces on the board after evaluating the equation resulting from the dice roll. This active participation reinforces the connection between the mathematical operation and the physical movement.
- After each dice roll, the game displays a simple addition or subtraction equation at the top left of the screen. Players must evaluate this equation to determine the number of squares they need to move.
- The primary purpose of the game is to help young students develop a visual understanding of the concepts of addition and subtraction. It also aims to familiarize them with numbers within the range of 1 to 100 in an engaging way.
- The game supports a range of 2 to 6 players, allowing for both small group and slightly larger group engagement. This makes it adaptable for various classroom or home learning scenarios.
- The game offers flexibility by providing players with the option to choose whether to play with one or two dice. This can influence the complexity and speed of the game.
Essay Format Questions
Consider the following questions for a more in-depth reflection on the resource.
- Discuss the pedagogical benefits of using a game like the "Ladder and Slide (new) Game for Addition and Subtraction" to teach basic arithmetic skills to young learners. How does it enhance learning compared to traditional methods?
- Analyze the design choices of the game, such as manual movement and the inclusion of equations after each roll. How do these modifications contribute to the learning objectives of the game?
- Compare and contrast the "addition" and "subtraction" modes of the game in terms of their potential impact on a student's understanding of these operations. Are there any specific learning advantages to each mode?
- In what ways does the "Ladder and Slide (new) Game for Addition and Subtraction" incorporate elements of both chance and skill? How does this balance contribute to the overall engagement and educational value of the game?
- Based on the provided description, how might teachers integrate this interactive resource into their mathematics lessons? What are some potential learning activities or extensions that could be used in conjunction with the game?
Glossary of Key Terms
- Addition: A fundamental arithmetic operation that involves combining two or more numbers to find their total or sum.
- Subtraction: A fundamental arithmetic operation that involves finding the difference between two numbers by taking one away from the other.
- HTML5: The latest evolution of the standard Hypertext Markup Language, used for structuring and presenting content on the World Wide Web. It enables interactive elements like this game to run in web browsers.
- Javascript: A high-level, often just-in-time compiled programming language that conforms to the ECMAScript specification. It is commonly used to make web pages interactive.
- Applet: A small application, often written in Java or Javascript, designed to run within another application, typically a web browser.
- Open Educational Resources (OER): Teaching, learning, and research materials that are freely available for everyone to use, adapt, and share.
- Interactive Resource: A digital tool or material that allows users to actively engage with the content, providing feedback and responding to user input.
- Pedagogical: Relating to teaching or education.
- Number Line: A visual representation of numbers arranged in order on a line, often used to illustrate addition and subtraction as movements along the line.
- Game-Based Learning (GBL): An approach to education that integrates game design principles and game mechanics into learning environments to engage learners and motivate learning.
Translations
Code | Language | Translator | Run | |
---|---|---|---|---|
![]() |
Credits
Shaun Quek; Loo Kang Wee; Francisco Esquembre; Félix Jesús Garcia Clemente; based on idea by Yah Hui Tan
Translations
Code | Language | Translator | Run | |
---|---|---|---|---|
![]() |
Credits
Shaun Quek; Loo Kang Wee; Francisco Esquembre; Félix Jesús Garcia Clemente; based on idea by Yah Hui Tan
Sample Learning Goals
[text]
For Teachers
Snake and Ladder Game for Addition and Subtraction, Modified HTML5 Javascript Applet
- Ladders allow you to skip squares
- Slides will force you to go back squares
- Squares with a dice icon will allow you to roll again
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Game in progress |
Research
[text]
Video
[text]
Version:
Other Resources
https://www.splashlearn.com/s/math-games/which-number-is-represented-by-base-10-blocks
Frequently Asked Questions: Ladder and Slide Game for Addition and Subtraction
1. What is the "Ladder and Slide (new) Game for Addition and Subtraction"?
The "Ladder and Slide (new) Game for Addition and Subtraction" is a modified digital adaptation of the classic snakes and ladders game designed as an educational tool for young students. It focuses on reinforcing their understanding of addition and subtraction, as well as familiarizing them with numbers from 1 to 100. Players navigate a game board, and landing on certain squares triggers specific actions: ladders allow them to advance, slides cause them to go back, and landing on a dice icon grants an extra roll.
2. How does this game help students learn addition and subtraction?
This game incorporates a unique feature to directly engage students with mathematical operations. Each time a player rolls the dice (either one or two dice, depending on the chosen option), a simple addition or subtraction equation appears on the screen. The player must evaluate this equation to determine the number of squares they need to move. This provides a visual and interactive way to practice these fundamental arithmetic skills within the context of a fun game.
3. What are the different game modes available?
The game offers two primary modes: "addition" and "subtraction." In the addition mode, players start at 0 and aim to reach 100. They move forward on the board based on the results of addition equations. In the subtraction mode, players begin at 100 and the goal is to reach 0. Movement in this mode is determined by solving subtraction equations. This allows students to practice both operations in a goal-oriented manner.
4. How does the "Jump" strategy relate to this game?
While the provided text for the "Slide and Ladder Game for Add and Subtract within 100 using ‘Jump’ strategy" is brief and doesn't fully detail the "Jump" strategy, the title suggests a focus on mental math techniques. It's likely that this version of the game, or perhaps pedagogical approaches related to it, encourage students to think in "jumps" of tens and ones when performing addition and subtraction, rather than simply counting individual squares. This promotes a deeper understanding of number relationships and mental calculation strategies within the game context.
5. Is the movement in this game automatic or manual?
A key modification in this version of the game is that the players have to move their pieces manually. After rolling the dice and evaluating the presented equation, the student must physically drag or click and place their game piece on the correct new square. This reinforces the connection between the mathematical result and the corresponding position on the number board, enhancing their visual understanding of numerical progression.
6. How many players can participate in the game?
The game is designed to be played by 2 to 6 players. This makes it suitable for classroom activities, small group learning, or playing with friends and family. The multi-player capability encourages interaction and friendly competition, which can further motivate students in their learning process.
7. Can this game be embedded on other websites or learning platforms?
Yes, the game is provided as an HTML5 Javascript applet, and embed codes (using <iframe> tags) are readily available. This allows educators and website developers to easily integrate the interactive game into their own webpages or online learning environments, making it accessible to a wider audience.
8. Who developed this game and under what license is it available?
The development of the "Ladder and Slide (new) Game for Addition and Subtraction" is credited to Shaun Quek, Loo Kang Wee, Francisco Esquembre, and Félix Jesús Garcia Clemente, based on an idea by Yah Hui Tan. The game is released under a Creative Commons Attribution-Share Alike 4.0 Singapore License. This means it can be shared and adapted for non-commercial purposes as long as appropriate credit is given and any modifications are shared under the same license. For commercial use of the underlying EasyJavaScriptSimulations Library used to create the game, separate licensing terms apply, as detailed on the provided link.
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- Written by Shaun
- Parent Category: Interactive Resources
- Category: Mathematics
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