Print

 

Overview:

This briefing document summarizes the information available on the Open Educational Resources / Open Source Physics @ Singapore website regarding a workshop titled "Using ICT to Teach Math." The workshop, held on July 5, 2018, aimed to introduce educators to Information and Communication Technology (ICT) tools and online resources, particularly Easy JavaScript Simulations (EJSS) Math simulations, for enhancing mathematics teaching and learning. The website also serves as a repository for a vast collection of interactive simulations and resources, primarily in physics but also including mathematics.

Main Themes and Important Ideas/Facts:

  1. Workshop Focus: Integrating ICT in Mathematics Education:
  1. Emphasis on Open Educational Resources (OER) and Open Source Physics (OSP):
  1. Introduction to Math Learning Communities (LC):
  1. Showcasing Practical Applications and Tools:
  1. Vast Repository of Interactive Simulations:
  1. Project-Based Learning and Inquiry:
  1. Teacher Contributions and Community:
  1. Integration with Existing Educational Platforms:
  1. Emphasis on Diverse Mathematical Topics:
  1. Popular Tags Highlight Key Areas of Interest:

Quotes:

While the source primarily provides a list of events and resources, the titles themselves act as key indicators of the content and focus. For example:

Conclusion:

The information suggests that the "Using ICT to Teach Math" workshop was a significant event aimed at promoting the integration of technology, particularly open-source simulations and online resources, into mathematics education in Singapore. The Open Educational Resources / Open Source Physics @ Singapore website serves as a valuable repository of such tools, covering a wide range of mathematical and scientific topics. The emphasis on learning communities and the showcasing of practical applications further highlight a collaborative and hands-on approach to enhancing mathematics teaching and learning through ICT. The presence of numerous mathematics-focused simulations underscores the potential of these resources for educators looking to engage students with interactive and visual learning experiences.

 

a. Workshop Details:
Title: Using ICT to Teach Math
Date: 05 Jul 2018 (Thursday)
Time: 1430 to 1700
Venue: eduLab@AST
TRAISI Code: 31321-003


b. Programme:
2:30 pm to 3:30 pm 1. Introduction to Math LC
2. Introduction of online Math Resources and EJSS Math Simulations
3. LC Conversation
+ ICT T&L practices
+ Types of Math workshop with ICT interested
3:30 pm to 3:45 pm Tea Break
3:45 pm to 4:15 pm Presentation SPIRAL
4:15 pm to 4:45 pm Presentation by Yishun Sec
4:45 pm to 5:00 pm Feedback & Closure



 

Frequently Asked Questions about the "Using ICT to Teach Math" Workshop and Resources

Q1: What was the primary focus of the "Using ICT to Teach Math" workshop held on July 5, 2018?

The workshop primarily focused on introducing educators to the use of Information and Communication Technology (ICT) in mathematics teaching and learning. This included an introduction to Math Learning Communities (LC), the exploration of online math resources, and demonstrations of Easy JavaScript Simulations (EJSS) for mathematical concepts.

Q2: What types of online resources and tools were highlighted during the workshop?

The workshop introduced educators to online math resources and specifically showcased EJSS Math Simulations. The extensive list of simulations available on the Open Educational Resources / Open Source Physics @ Singapore website covers a wide range of topics in both mathematics and physics, suggesting that interactive simulations formed a key part of the recommended ICT tools.

Q3: What were some of the discussion points during the "LC Conversation" segment of the workshop?

The LC Conversation addressed ICT in Teaching and Learning (T&L) practices and explored different types of math workshops that could effectively integrate ICT. This indicates a focus on practical application and collaborative discussion among educators regarding the implementation of technology in their classrooms.

Q4: Besides the introduction and discussion, what other activities were part of the workshop program?

The program included presentations, specifically mentioning "Presentation SPIRAL" and a presentation by Yishun Secondary School. These likely showcased specific ICT-based teaching methodologies, projects, or resources being used in practice. The workshop also included a feedback and closure session.

Q5: What is the significance of the numerous "PICUP" resources listed on the website?

"PICUP" likely stands for Physics Instructional Computer Use Project. The extensive list of PICUP resources, many of which are JavaScript HTML5 applet simulation models, suggests a strong emphasis on using interactive physics-based simulations to teach mathematical concepts or to illustrate mathematical principles in a physics context. These simulations cover a diverse array of topics, from projectile motion to wave phenomena.

Q6: What is the role of Easy JavaScript Simulations (EJSS) in the context of these resources?

EJSS appears to be the underlying technology for many of the interactive simulations provided. Its mention in the workshop program and the numerous simulations listed as "JavaScript Simulation Applet HTML5" indicate that EJSS is a key platform for delivering these open educational resources, allowing for interactive exploration of mathematical and physics concepts through simulations.

Q7: The website lists resources spanning both mathematical and physical concepts. What is the connection between these two areas in the context of these ICT tools?

The overlap between mathematical and physical simulations suggests an interdisciplinary approach to learning. Many physics concepts rely heavily on mathematical principles, and visualizing these concepts through interactive simulations can provide a more intuitive and engaging way for students to understand the underlying mathematics. This integration likely aims to strengthen the understanding of both subjects.

Q8: What is the licensing for the content provided on the "Open Educational Resources / Open Source Physics @ Singapore" website?

The content is licensed under a Creative Commons Attribution-Share Alike 4.0 Singapore License. This means that the resources can be freely used, adapted, and shared, provided that attribution is given to the original creators and any derivative works are shared under the same license. Commercial use of the EasyJavaScriptSimulations Library requires a separate license obtained directly from the University of Murcia (um.es).